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Dota 2: Level UP vs Aurora (BO2) - Esports World Cup Group B
polymarket
predict

Who will win Level UP vs Aurora?

Volume:
$242,860

Total Kills Over/Under 45.5 in Game 1?

 - Polymarket

Total Kills Over/Under 45.5 in Game 1? - Polymarket

1W

News

Positive

Negative

Neutral

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Vol.

·

Resolved Jul 7, 2026

Closed: Jul 7, 2:45 PM EST

polymarket

Polymarket

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Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Total Kills Over/Under 45.5 in Game 1?

View
100%
Yes 100¢No 0¢
49.7¢
N/A
$1,296
N/A
N/A
N/A
Settled
Yes
polymarket

Game 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$152,127
N/A
N/A
N/A
Settled
Yes
polymarket

Game 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$67,333
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$18,901
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

N/A
N/A
—
$401
$2,818
N/A
N/A
N/A
Settled
No
polymarket

Ends in Daytime

0%
Yes 0¢No 100¢
—
N/A
$195
N/A
N/A
N/A
Settled
No
polymarket

Total Kills Over/Under 50.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
$189
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Beat Roshan

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Barracks

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Ultra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Rampage

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Ends in Daytime

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Both Teams Beat Roshan

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Both Teams Destroy Barracks

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Ultra Kill

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Any Player Rampage

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

First Blood in Game 1?

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

First Blood in Game 2?

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 50.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 55.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 60.5 in Game 1?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 55.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Total Kills Over/Under 45.5 in Game 2?

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 23

Description

This event group covers a Dota 2 best-of-two (BO2) match between Level UP and Aurora at the Esports World Cup Group B, scheduled for July 7, 2024 at 7:30 AM ET. Markets span match outcome, individual game winners, and in-game mechanics (barracks destruction, Roshan kills, Ultra Kills, Rampages, and day/night cycle timing).

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Polymarket and Predict apply identical resolution frameworks, source preferences, edge-case handling, and timing requirements across all 13 markets in this event group.Primary resolution logic: Official Dotabuff (https://www.dotabuff.com); credible video evidence and consensus reporting permitted if Dotabuff unavailable within 2 hours of event conclusion.

Core resolution logic:

  • Match Winner (BO2 series): resolves to Level UP or Aurora based on series outcome; 50-50 if canceled, tied, or delayed >7 days without play; forfeits/disqualifications mid-series resolve to winning team, but pre-series forfeits resolve 50-50.
  • Game 1 & Game 2 Winners: resolve to winning team if game completes; 50-50 if game never played, canceled, delayed >7 days, or forfeited before completion; if game completes with winner despite forfeit, resolves to that winner.
  • Barracks Destruction (Game 1 & 2): Yes if both teams destroy ≥1 barracks; No if either team destroys 0; 50-50 if game not played or canceled/delayed >7 days; resolves based on state prior to stoppage if incomplete.
  • Roshan Kills (Game 1 & 2): Yes if both teams kill Roshan ≥1 time; No if either team kills 0; 50-50 if game not played or canceled/delayed >7 days; resolves based on state prior to stoppage if incomplete.
  • Ultra Kill (Game 1 & 2): Yes if any player achieves 4+ hero kills in rapid succession (Rampage counts); No if none occur; 50-50 if game not played or canceled/delayed >7 days; resolves based on state prior to stoppage if incomplete.
  • Rampage (Game 1 & 2): Yes if any player achieves 5 hero kills in rapid succession; No if none occur; 50-50 if game not played or canceled/delayed >7 days; resolves based on state prior to stoppage if incomplete.
  • Daytime End (Game 1 & 2): Yes if game-ending action (Ancient destruction or forfeit) occurs during daytime phase (0:00-5:00, 10:00-15:00, 20:00-25:00, etc.); No if during nighttime phase (5:00-10:00, 15:00-20:00, 25:00-30:00, etc.); hero abilities causing temporary darkness do not affect resolution; 50-50 if game not played or canceled/delayed >7 days.
  • Team name matching: recognizable abbreviations, alternate spellings, sponsor tags, regional identifiers, and minor formatting differences are treated as referring to the same team if uniquely identifiable within the competition; ambiguous or non-matching names resolve 50-50.

Edge cases & clarifications:

  • Game Not Played Due to Series Clinch: If Game 1 winner clinches the series before Game 2 is needed, Game 2 markets resolve 50-50 (not played because series result already determined).
  • Incomplete Game with Forfeit: If a game begins but does not complete and ends via forfeit, in-game mechanic markets (barracks, Roshan, Ultra Kill, Rampage, daytime) resolve based on whether the condition was met prior to stoppage; if not met, resolves No (except daytime, which resolves based on the timestamp of stoppage).
  • Game Remake: All markets for a remade game resolve based on the remade game only; original game data is disregarded.
  • Delay Beyond 7 Days: If match is delayed beyond 7 days from scheduled date (July 7, 2024) without play beginning, all markets resolve 50-50.
  • Pre-Series Forfeit vs Mid-Series Forfeit: Series-level market (Match Winner) resolves 50-50 if either team forfeits before the match starts; resolves to the winning team if one team forfeits after play has begun and the other team wins.
Timing: Resolution occurs upon official Dotabuff publication or within 2 hours after event conclusion (whichever is earlier); if Dotabuff unavailable within 2 hours, credible video evidence and consensus reporting may be used. Match scheduled for July 7, 2024 at 7:30 AM ET; 7-day delay threshold is July 14, 2024 at 7:30 AM ET.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Dota 2 match between Level UP and Aurora in the Esports World Cup Group B, initially scheduled for July 7 at 7:30AM ET. This market will resolve to "Level UP" if Level UP win the match against Aurora. This market will resolve to "Aurora" if Aurora win the match against Level UP. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the Dota 2 match between Level UP and Aurora in the Esports World Cup Group B, initially scheduled for July 7 at 7:30AM ET. This market will resolve to "Level UP" if Level UP win the match against Aurora. This market will resolve to "Aurora" if Aurora win the match against Level UP. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

Prediction markets and traditional sportsbooks price events differently because they operate under distinct incentive structures. Sportsbooks set odds to balance liability and lock in profit margins, while prediction markets aggregate trader beliefs through continuous price discovery. On this market, odds reflect what thousands of participants collectively believe will happen in the match, rather than a bookmaker's risk management. Prediction market prices often react faster to new information—roster changes, recent form, or injury reports—since traders profit directly from accuracy. However, sportsbook odds may incorporate sharper professional betting syndicates, so comparing both sources provides a fuller picture of true probability.

Polymarket and Predict can show different odds on the same event for several reasons. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts distinct user bases with different risk tolerances, geographic locations, and trading strategies. Liquidity varies between venues, so a large trade on one platform may move prices more sharply than on another. Settlement rules, fee structures, and UI design also influence how traders perceive and price outcomes. Additionally, timing lags mean one platform may react to breaking news before the other. Monitoring both helps you spot arbitrage opportunities and understand which consensus is more robust.

Several catalysts could shift odds before the match begins. Roster announcements or last-minute player substitutions often trigger sharp repricing, as do injury reports or visa delays affecting either team's availability. Recent tournament results and head-to-head records influence trader confidence, especially if one team posts a dominant win or suffers an upset. Patch changes to Dota 2 itself can reshape meta expectations and hero viability, affecting perceived team strengths. Media coverage, expert predictions, and community sentiment on social platforms also drive speculative trading. Monitor esports news feeds and official Esports World Cup communications for updates that could reshape this market's trajectory.