TOTAL VOLUME:
$134b
24H VOL:
$103,397,351
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,410,176,180
399,592
Markets across
30,097
events
MATCHED EVENTS:
2,622
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 19, 1:00 PM EST
Kalshi
This market tracks the total number of maps played in a CS2 esports match between CYBERSHOKE Esports and WW Team during the Stake Ranked Episode 3 Closed Qualifier on June 19, 2026. The outcome depends on whether the match extends beyond two maps.
If over 2.5 maps are played in the Stake Ranked Episode 3: Closed Qualifier 2026: CYBERSHOKE Esports vs. WW Team CS2 match originally scheduled for Jun 19, 2026 at 11:00 AM EDT, then the market resolves to Yes.
Prediction market odds and traditional sportsbook odds often diverge because they reflect different pricing mechanisms. Sportsbooks set lines to balance action and protect their margins, while prediction markets like this one are priced by traders who profit from accuracy. Esports betting markets, including map totals, may show wider spreads or different implied probabilities on prediction platforms compared to conventional sportsbooks. Comparing both sources can reveal value opportunities, though prediction markets tend to aggregate dispersed information efficiently over time.
On Kalshi, this market is priced through an order-book mechanism where traders buy and sell shares representing each outcome. On Kalshi, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The price of each outcome reflects the collective belief of active traders about the total maps in the CYBERSHOKE versus WW Team series. As new information emerges—team roster changes, recent form, or head-to-head history—traders adjust their positions, moving the price. This continuous repricing ensures the market stays responsive to shifting expectations.
This market resolves around Jun 19, 2026, once the series concludes and the final map count is verifiable from credible public sources. The outcome is determined by the actual number of maps played between CYBERSHOKE and WW Team in their esports matchup. Standard best-of series formats (best-of-three, best-of-five, etc.) will dictate the maximum possible maps, and the market will settle based on whichever outcome occurred.
Several factors could shift odds on this market before Jun 19, 2026. Roster announcements, player injuries, or roster changes for either team may alter perceived map-series competitiveness. Recent tournament results, head-to-head records, and team form trends can influence expectations about series length. Meta shifts in the esports title being played, patch updates, or map pool changes announced by the organizer could also impact how traders price the total. Breaking news about team preparation or coaching changes may trigger repricing as well.