Counter-Strike: Vasco Esports vs Isurus (BO3) - CCT South America Series #9 Group Stage
Volume:
$129,898
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Outcome
Chance %
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24h
7d
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Description
This event group covers a Counter-Strike best-of-three match between Vasco Esports and Isurus in the CCT South America Series #9 Group Stage, scheduled for February 28, 2026 at 4:00 PM ET. Markets span individual map winners, map handicaps, total maps played, and overall match outcome across Polymarket and Kalshi platforms.
Unified Resolution Criteria (Consistent across platforms)
Both platforms use HLTV.org as the primary resolution source, apply identical 7-day delay thresholds, count forfeits/disqualifications/walkovers consistently, and resolve incomplete or canceled matches to 50-50 with aligned logic.
Primary resolution logic:
HLTV.org (official Counter-Strike match results); consensus of credible reporting and video evidence if HLTV does not publish within 2 hours of match conclusion.
Core resolution logic:
Match Winner (BO3): Resolves to the team winning 2 maps in a best-of-three series. If match is canceled, ends in a tie, or is delayed beyond 7 days without a winner determined, resolves 50-50. If match begins but is incomplete and one team wins by opponent forfeiture/disqualification/walkover, resolves to the winning team. If forfeiture occurs before match start, resolves 50-50.
Map 1 Winner and Map 2 Winner: Resolve to the team winning the specified map. If map is not completed for any reason, resolves 50-50. If match is canceled or delayed beyond 7 days without play beginning, resolves 50-50.
Map Handicap (VSC -1.5 vs Isurus +1.5): Resolves to Vasco Esports if Vasco wins 2 or more maps than Isurus; otherwise resolves to Isurus. Maps won by forfeit, disqualification, walkover, or default count toward the handicap if match is completed.
Map Handicap (ISG -1.5 vs VSC +1.5): Resolves to Isurus if Isurus wins 2 or more maps than Vasco; otherwise resolves to Vasco. Maps won by forfeit, disqualification, walkover, or default count toward the handicap if match is completed.
Games Total O/U 2.5: Resolves to Over if 3 or more maps are played; resolves to Under if fewer than 3 maps are played. Maps won by forfeit, disqualification, walkover, or default count toward the total if match is completed.
Cancellation or Delay: If match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from scheduled date (Feb 28, 2026) without play beginning, all markets resolve 50-50.
Incomplete Match with Forfeit: If match begins but is not completed and one team wins due to opponent forfeiture/disqualification/walkover, map-level markets resolve 50-50; match-level markets resolve to the winning team. If the clinching map is forfeited, the match is considered completed and resolves normally.
Edge cases & Clarifications:
Incomplete Match with Forfeit: If match begins but is not completed and one team wins by opponent forfeiture/disqualification/walkover: match-level markets (BO3 Winner, Handicaps, Total Maps) resolve to the winning team if the match is deemed completed; map-level markets (Map 1 Winner, Map 2 Winner) resolve 50-50 unless the specific map was concluded with a winner.
Clinching Map Forfeiture: If the match ends due to the clinching map being forfeited, the match is counted as completed and resolves normally to the team winning the series.
7-Day Delay Threshold: If match is delayed beyond 7 days from scheduled date (Feb 28, 2026) without play beginning, all markets resolve 50-50. If play begins within 7 days, match continues to resolution regardless of further delays.
HLTV Publication Timing: Primary resolution source is HLTV.org. If HLTV does not publish final results within 2 hours after match conclusion, consensus of credible reporting and video evidence may be used instead.
Tie or No Winner Determined: If match ends in a tie or no winner is determined for any reason, all markets resolve 50-50.
Timing:
Resolution occurs upon match completion or at the 7-day delay threshold (March 6, 2026 at 4:00 PM ET). HLTV publication or consensus reporting must be finalized within 2 hours of match conclusion for market settlement.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.
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