TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: UNiTY esports vs ENCE Academy (BO3) - ESL Challenger League Europe Cup #3 Playoffs
kalshi
polymarket

Counter-Strike: UNiTY esports vs ENCE Academy (BO3) - ESL Challenger League Europe Cup #3 Playoffs

Volume:
$35,772

Odd/Even Total Kills

 - Polymarket

Odd/Even Total Kills - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 4, 2026

Closed: Apr 3, 5:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Odd/Even Total Kills

View
100%
Yes 100¢No 0¢
—
N/A
$91
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$25,859
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$9,284
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$411
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
$91
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
$27
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$10
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
kalshi

Over 2.5 maps

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: UNiTY (-1.5) vs ENCE Academy (+1.5)

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Rounds

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 12

Description

This event group covers a Counter-Strike Best-of-3 match between UNiTY esports and ENCE Academy in the ESL Challenger League Europe Cup #3 Playoffs Upper bracket quarterfinal, scheduled for April 3, 2026 at 1:00 PM ET. Markets span series outcome, individual map winners, map-level statistics (kills, rounds), and handicap betting across Kalshi and Polymarket platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Kalshi and Polymarket employ identical resolution frameworks: HLTV.org primary source with 2-hour fallback window, consistent treatment of forfeits/walkovers/disqualifications, and 50-50 resolution for incomplete matches, cancellations, ties, or delays exceeding 7 days.Primary resolution logic: Official HLTV.org; credible consensus reporting (including video evidence) if HLTV has not published final results within 2 hours after event conclusion.

Core resolution logic:

  • Series outcome (UNiTY vs ENCE Academy) resolves to the team winning the best-of-3; forfeits/disqualifications/walkovers count as completed match wins only if series is finished.
  • Individual map winners resolve based on which team wins that specific map; incomplete maps resolve 50-50.
  • Maps not played because series is already clinched resolve 50-50 (e.g., if one team wins 2-0, Map 3 is not played).
  • Map statistics (total kills, total rounds, odd/even) resolve based on actual data from completed maps; unplayed or incomplete maps resolve 50-50.
  • Forfeits, disqualifications, and walkovers count toward map and series totals only if the match/series is completed; incomplete series with forfeit resolve 50-50.
  • Cancellations, ties, or delays beyond 7 days from scheduled date without a winner determined resolve 50-50.
  • If match begins but is not completed and one team wins by opponent forfeiture/disqualification/walkover (not clinching the series), the series resolves 50-50.
  • If clinching map is forfeited, it counts as a completed match for series resolution purposes.

Edge cases & clarifications:

  • Series Clinch Before Map 3: If UNiTY or ENCE Academy wins 2-0, Map 3 is not played. All Map 3 markets (winner, odd/even kills, odd/even rounds) resolve 50-50.
  • Incomplete Map with Forfeit: If a map begins but is not completed and one team forfeits/is disqualified/walks over, that map resolves 50-50 unless the series itself is already decided (in which case series resolves to the winning team).
  • Cancellation or Tie: If the entire match is canceled or ends in a tie, all markets (series, individual maps, statistics) resolve 50-50.
  • Delay Beyond 7 Days: If the match is delayed more than 7 days from April 3, 2026 at 1:00 PM ET without a winner determined, all markets resolve 50-50.
  • Map Remake: If any map is remade, resolution is based on the remade game only, not the original.
Timing: Resolution occurs upon match completion as reported by HLTV.org or credible consensus within 2 hours of event conclusion. If HLTV does not publish within 2 hours, resolution source shifts to consensus credible reporting. Markets resolve immediately upon availability of final data; no further delays apply unless the match itself is delayed beyond 7 days from the scheduled April 3, 2026 start time.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.