TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 11, 9:00 AM EST
Polymarket
This market tracks the total number of games played in the Counter-Strike Round 1 matchup between TheMongolz and BetBoom Team at IEM Cologne Major Stage 3. The consensus probability across Polymarket, Predict, Limitless, and Kalshi shows 100.0% for the over 2.5 games outcome. Resolution will be determined by HLTV.org, with credible reporting and video evidence as secondary confirmation if results are not published within 2 hours of match conclusion. Watch for the match scheduled on June 11, 2026 at 5:00 AM ET to determine the final game count.
This market refers to the Counter-Strike Round 1 match between TheMongolz and BetBoom Team in the IEM Cologne Major Stage 3, initially scheduled for June 11 at 5:00AM ET. This market will resolve to "TheMongolz" if TheMongolz win the match against BetBoom Team. This market will resolve to "BetBoom Team" if BetBoom Team win the match against TheMongolz. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
If over 2.5 maps are played in the IEM Cologne Major 2026: BetBoom vs. The Mongolz CS2 match originally scheduled for Jun 11, 2026 at 5:00 AM EDT, then the market resolves to Yes.
This market refers to the Counter-Strike Round 1 match between TheMongolz and BetBoom Team in the IEM Cologne Major Stage 3, initially scheduled for June 11 at 5:00AM ET. This market will resolve to "TheMongolz" if TheMongolz win the match against BetBoom Team. This market will resolve to "BetBoom Team" if BetBoom Team win the match against TheMongolz. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the match between TheMongolz and BetBoom Team in the IEM Cologne Major 2026, scheduled for Jun 11, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by July 11, 2026, 23:59 UTC, the market will resolve to "Other."
Prediction markets like Polymarket and Kalshi often reflect sharper, more granular pricing than traditional sportsbooks because they aggregate decentralized trader conviction in real time. Sportsbooks typically offer fixed odds with built-in margins; prediction markets update continuously as new information emerges. For this TheMongolz versus BetBoom match, comparing prediction market consensus to major esports sportsbooks can reveal arbitrage opportunities, market inefficiencies, or consensus shifts driven by team roster changes, recent form, or map pool advantages.
Key catalysts include roster announcements or player substitutions, recent tournament results and map win rates, head-to-head historical matchups, and map pool composition for the Major. Injury or availability updates for key players on either team can shift market odds significantly. Pre-match scrims, team statements, or coaching changes may influence trader sentiment. Additionally, performance in earlier Major stages, meta shifts in utility usage or economy strategies, and betting syndicate activity can drive price movement. Monitor esports news outlets and team social media for breaking developments.