TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: May 10, 4:00 PM EST
Polymarket
This market tracks whether the total number of kills across all three maps in the Counter-Strike match between SINQU and KUUSAMO.gg will be odd or even. The leading outcome, Map 3: Odd/Even Total Kills?, currently stands at 100.0% on Polymarket. Resolution will be determined by HLTV.org's official match statistics. Watch for the match scheduled on May 10, 2026 at 12:00 PM ET to see how the kill distribution unfolds across the best-of-three series.
This market refers to the Counter-Strike Round 5 match between SINQU and KUUSAMO.gg in the Elisa Open Suomi Regular Season, initially scheduled for May 10 at 12:00PM ET. This market will resolve to "SINQU" if SINQU win the match against KUUSAMO.gg. This market will resolve to "KUUSAMO.gg" if KUUSAMO.gg win the match against SINQU. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds on Polymarket often diverge from traditional sportsbook lines because they reflect decentralized trader consensus rather than bookmaker risk management. Sportsbooks adjust odds to balance liability and extract margin, while prediction markets aggregate real-time belief from thousands of participants. For this SINQU vs KUUSAMO.gg BO3, the prediction market price may move faster in response to roster changes, recent form, or injury news. Comparing Polymarket odds to major esports sportsbooks can reveal value opportunities, though prediction markets typically offer tighter spreads and higher liquidity on major outcomes.
On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. On Polymarket, the Counter-Strike: SINQU vs KUUSAMO.gg (BO3) match is priced through an automated market maker that converts trader buy and sell orders into real-time probabilities for each outcome. The current implied probability reflects the collective assessment of all active traders on the platform. Prices update continuously as new volume flows in, and the spread between bid and ask widens or tightens based on liquidity depth. Traders can enter or exit positions at any time before May 10, 2026, when the market resolves based on the official match result.
The Counter-Strike: SINQU vs KUUSAMO.gg (BO3) market resolves at May 10, 2026. Resolution is determined by the official result of the Elisa Open Suomi Regular Season BO3 match between SINQU and KUUSAMO.gg. The outcome will reflect which team wins the best-of-three series. Once the match concludes and the result is confirmed through official sources, the market settles and traders receive payouts based on their positions. Any delays in official confirmation may extend the resolution window slightly.
Several catalysts could shift odds for this SINQU vs KUUSAMO.gg BO3. Roster changes, player substitutions, or injury announcements affecting either team will trigger immediate repricing. Recent tournament results and head-to-head records influence trader confidence. Map pool updates or bans can favor one side strategically. Scrim results or public practice footage may leak information that traders incorporate. Team form leading into the Elisa Open Suomi Regular Season, coaching changes, and tactical innovations all factor into price movement. Major esports news outlets covering either squad can also drive volume and shift implied probabilities as new information reaches the market.