TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: Sinners vs Sashi Esport (BO3) - Conquest of Prague Online Stage Group Stage
kalshi
polymarket

Counter-Strike: Sinners vs Sashi Esport (BO3) - Conquest of Prague Online Stage Group Stage

Volume:
$38,698

Over 2.5 maps

all

2 markets

Kalshi

Polymarket

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 21, 2026

Closed: Apr 20, 3:00 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Over 2.5 maps

View
100%
Yes 100¢No 0¢
—
N/A
$6,849
N/A
N/A
$1,872
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
—
N/A
$212
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$85
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$29,921
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,409
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: SIN (-1.5) vs Sashi Esport (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$211
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
$6
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
$6
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

100%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 12

Description

This market refers to the Counter-Strike Round 3 match between Sinners and Sashi Esport in the Conquest of Prague Online Stage Group Stage, initially scheduled for April 20 at 11:00AM ET. This market will resolve to "Sinners" if Sinners win the match against Sashi Esport. This market will resolve to "Sashi Esport" if Sashi Esport win the match against Sinners. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Polymarket and Kalshi apply identical resolution logic: the match outcome is determined by official HLTV.org results, with consistent handling of forfeits, walkovers, cancellations, and delays beyond 7 days (all resolve 50-50 or to the applicable tie-breaker rule). All map-level and series-level markets share the same source hierarchy and edge-case treatment.Primary resolution logic: Official information from https://hltv.org, with fallback to credible reporting and video evidence if HLTV has not published final results within 2 hours of event conclusion.

Core resolution logic:

  • Series Winner (Match): Resolves to Sinners if Sinners win the BO3; resolves to Sashi Esport if Sashi Esport win the BO3.
  • Map Winners (Map 1, Map 2): Resolve to the team that wins the respective map, provided the map is completed.
  • Map Handicap (-1.5/+1.5): Resolves to Sinners if Sinners win 2 or more maps than Sashi Esport; otherwise resolves to Sashi Esport.
  • Games Total (O/U 2.5): Resolves Over if 3 or more maps are played; resolves Under if fewer than 3 maps are played.
  • Map Odd/Even Kills and Rounds: Resolve based on the total combined kills or rounds in the specified map, including overtime if applicable.
  • Cancellation/Delay: If the match is canceled, ends in a tie, or is delayed beyond 7 days without a winner determined, all markets resolve 50-50.
  • Forfeit/Walkover/Disqualification: If a match ends due to forfeit, disqualification, or walkover before play begins, series and map-specific markets resolve 50-50. If the match begins and one team wins via opponent forfeiture, the winning team's market resolves to that team (except for map-specific markets if the map is not completed).
  • Clinching Forfeits: If the clinching map is forfeited after the series result is determined, the series and handicap markets count it as a completed match.
  • Unplayed Maps: If a map is not played because the series result has already been clinched, all markets for that map resolve 50-50.
  • Team Name Discrepancies: Minor spelling variations, abbreviations, sponsor tags, and formatting differences are treated as referring to the same team, provided the intended team can be clearly identified.

Edge cases & clarifications:

  • Incomplete Series with Forfeiture: If the match begins but is not completed, and one team wins due to opponent forfeiture, disqualification, or walkover, the series winner market resolves to the winning team. However, map-specific markets for unplayed maps resolve 50-50.
  • Clinching Map Forfeiture: If the clinching map (e.g., Map 3 in a 2-0 scenario) is forfeited, the series is treated as completed and resolves to the team that clinched. Map Handicap and Games Total markets count the forfeited map toward their totals.
  • Map Remake: If a map is remade, resolution is based on the remade game only, not the original.
  • Zero Kills in Map: If no kills are recorded in a map (e.g., due to technical failure), the Odd/Even Kills market for that map resolves 50-50.
  • 7-Day Delay Threshold: Any delay beyond 7 days from the scheduled date (April 20, 2026) without a winner determined triggers 50-50 resolution across all markets in the group.
Timing: Resolution occurs upon official publication of the match result on HLTV.org. If HLTV does not publish within 2 hours of event conclusion, resolution is based on consensus credible reporting and video evidence. The scheduled event date is April 20, 2026 at 11:00 AM EDT; any delay beyond 7 days from this date without a winner determined triggers 50-50 resolution.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.