TOTAL VOLUME:

$134.2b

24H VOL:

$126,590,312

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2,388,728,490

OPEN INTEREST:

$1,439,516,703

404,175

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30,277

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MATCHED EVENTS:

2,685

PLATFORM COVERAGE:

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Counter-Strike: RoundsGG vs BC.Game Esports (BO1) - Elisa BreakOut Series #1 Group B
polymarket

Counter-Strike: RoundsGG vs BC.Game Esports (BO1) - Elisa BreakOut Series #1 Group B

Volume:
$23,323

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 31, 2026

Closed: Jul 31, 8:20 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
0%
Yes 0¢No 100¢
—
N/A
$23,323
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: BC.Game Esports (-9.5) vs ROUNDS (+9.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 18.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: BC.Game Esports (-6.5) vs ROUNDS (+6.5)

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 5

Description

This market refers to the Counter-Strike Round 1 match between RoundsGG and BC.Game Esports in the Elisa BreakOut Series #1 Group B, initially scheduled for July 31 at 6:00AM ET. This market will resolve to "RoundsGG" if RoundsGG win the match against BC.Game Esports. This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against RoundsGG. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Counter-Strike Round 1 match between RoundsGG and BC.Game Esports in the Elisa BreakOut Series #1 Group B, initially scheduled for July 31 at 6:00AM ET. This market will resolve to "RoundsGG" if RoundsGG win the match against BC.Game Esports. This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against RoundsGG. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the RoundsGG vs BC.Game Esports match outcome market dashboard tracks real-time odds, price fluctuations, and 24-hour volume for the short_topic. It shows how traders on Polymarket are positioning themselves ahead of the match, with updates reflecting market sentiment and any notable shifts in perceived probabilities as the event approaches.

This market resolves around Jul 31, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result is determined by the actual performance of the teams in the match, and once the match concludes, the market will close and settle according to the verified score or outcome.

Injuries, lineup changes, or recent performance trends for either team can significantly affect this market. Media coverage, expert analysis, and betting volume shifts leading up to the match may also cause price movements. Any last-minute strategic adjustments or tournament updates could also influence trader sentiment and move odds before resolution.