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OPEN INTEREST:

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404,028

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MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

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Counter-Strike: magic vs TheMongolz (BO1) - Esports World Cup Group D
polymarket
predict
limitless

Counter-Strike: magic vs TheMongolz (BO1) - Esports World Cup Group D

Volume:
$1,001,385

Map 1 Rounds Handicap: TheMongolz (-3.5) vs magic (+3.5)

 - Polymarket

Map 1 Rounds Handicap: TheMongolz (-3.5) vs magic (+3.5) - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 12, 2026

Closed: Aug 12, 10:39 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 1 Rounds Handicap: TheMongolz (-3.5) vs magic (+3.5)

View
100%
52%
Yes 100¢No 0¢
0.1¢
N/A
$2,383
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
46%
Yes 1¢No 99¢
—
$120,260
$12,934
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
46%
Yes 0¢No 100¢
—
N/A
$984,445
N/A
N/A
N/A
Settled
Yes
limitless

magic vs TheMongolz

0%
Yes 0¢No 100¢
99.9¢
N/A
$1,199
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
96%
Yes 0¢No 100¢
—
N/A
$424
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: magic (-3.5) vs TheMongolz (+3.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: TheMongolz (-6.5) vs magic (+6.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: magic (-6.5) vs TheMongolz (+6.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 27.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 10

Intro

This market tracks the outcome of the Counter-Strike match between magic and TheMongolz in the Esports World Cup Group D, specifically focusing on the rounds handicap for the first map. The current consensus probability for the leading outcome, TheMongolz (-3.5) vs magic (+3.5), is 99.7% across Polymarket, Predict, and Limitless. The resolution source is official information from https://hltv.org, with credible reporting including video evidence as a fallback if hltv.org does not publish within 2 hours. Watch for the match on August 13, which will determine the final settlement.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms share identical resolution logic for match outcomes, map handicaps, and total rounds, with hltv.org as the primary source and credible reporting as a fallback.Primary resolution logic: Official information from https://hltv.org, with credible reporting including video evidence as a fallback if hltv.org does not publish within 2 hours

Core resolution logic:

  • Match winner resolves to the team that wins the match, with 50-50 for cancellations, ties, or unresolved delays beyond 7 days
  • Map 1 Rounds Handicap resolves based on the round difference on the first map only, with 50-50 for incomplete or forfeited maps
  • Map 1 Total Rounds resolves on the combined rounds played on the first map, with 50-50 for incomplete or forfeited maps

Edge cases & clarifications:

  • Name Discrepancies: Minor spelling differences, sponsor tags, or regional identifiers are resolved based on the underlying real-world match if the team can be clearly identified
  • Map Not Played: All map-specific markets (handicap and total rounds) resolve to 50-50 if Map 1 is not played or not completed
  • Forfeit/Walkover: Match winner resolves to 50-50 for pre-start forfeits/walkovers; map-specific markets resolve to 50-50 if the map is decided by forfeit/disqualification rather than played rounds
Timing: Resolution occurs after the match concludes, with hltv.org as the primary source within 2 hours, or credible reporting thereafterOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between magic and TheMongolz in the Esports World Cup Group D, initially scheduled for August 12 at 2:00PM ET. This market will resolve to "magic" if magic win the match against TheMongolz. This market will resolve to "TheMongolz" if TheMongolz win the match against magic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between magic and TheMongolz in the Esports World Cup Group D, initially scheduled for August 12 at 2:00PM ET. This market will resolve to "magic" if magic win the match against TheMongolz. This market will resolve to "TheMongolz" if TheMongolz win the match against magic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the Counter-Strike match between magic and TheMongolz in the Esports World Cup 2026, initially scheduled for August 12, 2026 UTC. This market will resolve to "magic" if magic win the match against TheMongolz. This market will resolve to "TheMongolz" if TheMongolz win the match against magic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.