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OPEN INTEREST:

$1,416,970,024

400,720

Markets across

30,097

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MATCHED EVENTS:

2,633

PLATFORM COVERAGE:

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Counter-Strike: magic vs K27 (BO3) - IEM Beijing: Global Qualifier Playoffs
polymarket
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Counter-Strike: magic vs K27 (BO3) - IEM Beijing: Global Qualifier Playoffs

Volume:
$397,980

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 2, 2026

Closed: Sep 2, 7:46 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
36%
Yes 100¢No 0¢
0.1¢
N/A
$349,785
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
Yes 99¢No 1¢
—
$29,806
$6,912
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

100%
41%
Yes 100¢No 0¢
0.1¢
N/A
$17,812
N/A
N/A
N/A
Settled
Yes
predict

Map 1 Winner

99%
Yes 99¢No 1¢
—
$16,248
$563
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: MGC (-1.5) vs K27 (+1.5)

100%
52%
Yes 100¢No 0¢
0.1¢
N/A
$12,487
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
32%
Yes 100¢No 0¢
0.1¢
N/A
$9,345
N/A
N/A
N/A
Settled
Yes
predict

Map 2 Winner

99%
Yes 99¢No 1¢
—
$19,898
$900
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
46%
Yes 0¢No 100¢
—
N/A
$177
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Total Rounds: Over/Under 21.5

0%
55%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

50%
47%
Yes 50¢No 50¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
43%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: magic (-3.5) vs K27 (+3.5)

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: magic (-6.5) vs K27 (+6.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: magic (-3.5) vs K27 (+3.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: magic (-6.5) vs K27 (+6.5)

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 18.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: magic (-9.5) vs K27 (+9.5)

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: magic (-12.5) vs K27 (+12.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 21

Intro

This market tracks the total rounds played in Map 3 of the best-of-three Counter-Strike match between magic and K27 during the IEM Beijing: Global Qualifier Playoffs. Currently, the consensus probability that Map 3 will have over 21.5 total rounds is 100.0%. This prediction is an aggregation of views from Polymarket and Predict, and will resolve based on official information from https://hltv.org, with credible reporting as backup. Keep an eye on the match beginning September 2, 2026, as that will determine the outcome of this market.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms share identical resolution logic for match winner, map winners, and total games, including tie/50-50 conditions, postponement deadlines, and source hierarchy.Primary resolution logic: Official information from https://hltv.org, with credible reporting as backup

Core resolution logic:

  • Match winner resolves to the team that wins the BO3 series unless canceled, tied, or postponed beyond deadline
  • Map-specific winners resolve only if that map is completed; otherwise 50-50
  • Total games (O/U 2.5) resolves to Over if 3+ maps are played, Under if fewer, with 50-50 for cancellations or incomplete matches
  • Postponements must be rescheduled by September 16, 2026, or markets resolve 50-50

Edge cases & clarifications:

  • Forfeit/Walkover: If a team wins via forfeit/disqualification on a completed map, that map resolves normally; if the entire match ends in forfeit before completion, all markets resolve 50-50
  • Name Discrepancies: Minor naming variations (sponsor tags, abbreviations) are treated as the same team if clearly identifiable; ambiguous cases resolve 50-50
Timing: Resolution occurs after official results are published on https://hltv.org, or within 2 hours of the event's conclusion if hltv.org is delayedOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Counter-Strike Upper bracket round 1 match between magic and K27 in the IEM Beijing: Global Qualifier Playoffs, initially scheduled for September 2, 2026 at 5:00 AM ET. This market will resolve to "magic" if magic win the match against K27. This market will resolve to "K27" if K27 win the match against magic. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 2, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the Counter-Strike Upper bracket round 1 match between magic and K27 in the IEM Beijing: Global Qualifier Playoffs, initially scheduled for September 2, 2026 at 5:00 AM ET. This market will resolve to "magic" if magic win the match against K27. This market will resolve to "K27" if K27 win the match against magic. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 2, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.