TOTAL VOLUME:

$134.1b

24H VOL:

$113,466,932

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,423,222,590

402,751

Markets across

30,217

events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: magic vs 3DMAX (BO3) - BLAST Bounty Qualifier
polymarket
limitless
predict

Who will win magic vs 3DMAX?

Volume:
$1,568,288

Map 1 Winner

all

3 markets

Polymarket

Predict

Limitless

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 24, 2026

Closed: Jul 24, 7:46 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 1 Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$257,508
N/A
N/A
N/A
Settled
Yes
predict

Map 1 Winner

99%
Yes 99¢No 1¢
—
N/A
$6,723
N/A
N/A
N/A
Settled
No
limitless

magic

0%
Yes 0¢No 100¢
1¢
N/A
$1,663
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
0.1¢
N/A
$10,525
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

99%
Yes 99¢No 1¢
—
$1,071
$5,059
N/A
N/A
N/A
Settled
No
limitless

3DMAX

100%
Yes 100¢No 0¢
-99¢
N/A
$1,632
N/A
N/A
N/A
Settled
No
predict

Map 2 Winner

1%
Yes 1¢No 99¢
—
$2,161
$16,256
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$448,990
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: magic (-3.5) vs 3DMAX (+3.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$884
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.9¢
N/A
$53
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 24.5

100%
Yes 100¢No 0¢
1.8¢
N/A
$25
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 18.5

100%
Yes 100¢No 0¢
1.8¢
N/A
$25
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 27.5

100%
Yes 100¢No 0¢
20¢
N/A
$21
N/A
N/A
N/A
Settled
Yes
predict

Map Handicap: MGC (-1.5) vs 3DMAX (+1.5)

63%
Yes 63¢No 37¢
—
N/A
$312
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: MGC (-1.5) vs 3DMAX (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$23,752
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
Yes 1¢No 99¢
—
$960
$22,269
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$764,328
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: magic (-3.5) vs 3DMAX (+3.5)

0%
Yes 0¢No 100¢
—
N/A
$2,367
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: magic (-6.5) vs 3DMAX (+6.5)

0%
Yes 0¢No 100¢
—
N/A
$2,075
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$2,057
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: magic (-3.5) vs 3DMAX (+3.5)

0%
Yes 0¢No 100¢
—
N/A
$854
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
$690
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: 3DMAX (-3.5) vs magic (+3.5)

0%
Yes 0¢No 100¢
—
N/A
$60
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
$25
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: 3DMAX (-3.5) vs magic (+3.5)

0%
Yes 0¢No 100¢
—
N/A
$25
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 36

Intro

This market tracks the total number of games played in the Counter-Strike Best-of-3 match between magic and 3DMAX at the BLAST Bounty Qualifier, with the current consensus at 100.0% favoring over or under 2.5 games across Polymarket, Limitless, and Predict. The outcome will be resolved using HLTV.org official results. Watch for the match conclusion on July 24, 2026, which will determine the final result.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All three platforms (Polymarket, Limitless, Predict) apply consistent core logic: official HLTV.org results, 2-hour fallback to credible reporting, 50-50 for cancellations/delays/pre-match forfeits, and completion requirements for map-specific markets. Limitless uses an extended deadline (August 24) but resolves to the same underlying match outcome.Primary resolution logic: HLTV.org official results; credible consensus reporting (including video evidence) if HLTV.org does not publish within 2 hours of event conclusion.

Core resolution logic:

  • Match Winner (magic vs 3DMAX): Resolves to the team that wins the BO3 series. If match is canceled, delayed beyond 7 days without play, ends in a tie, or concludes via pre-match forfeit/disqualification/walkover, resolves to 50-50 (Polymarket/Predict) or NO/Other (Limitless).
  • Map-Specific Winners (Map 1, Map 2): Resolves to the team winning that individual map. If the map is not completed or is decided by forfeit/disqualification/walkover, resolves to 50-50.
  • Games Total O/U 2.5: Resolves to Over if 3 or more maps are played; Under if fewer than 3. Maps won by forfeit/disqualification/walkover count toward the total if the match is completed. Incomplete matches or pre-match forfeits resolve to 50-50.
  • Map Handicap (magic -1.5 vs 3DMAX +1.5): Resolves to magic if magic wins 2 or more maps than 3DMAX; otherwise resolves to 3DMAX. Forfeited maps count toward the handicap if the match is completed. Incomplete matches or pre-match forfeits resolve to 50-50.
  • Map Round Totals (O/U 21.5 per map): Resolves to Over if combined rounds on that map exceed 21.5; Under if fewer. Map must be played to completion with actual rounds played. Forfeits, disqualifications, or walkovers on that map trigger 50-50.
  • Map Round Handicaps (magic -3.5 vs 3DMAX +3.5 per map): Resolves to magic if magic wins that map by 4+ rounds; otherwise resolves to 3DMAX. Map must be played to completion with actual rounds. Forfeits or walkovers on that map trigger 50-50.
  • Team Name Matching: Minor discrepancies, abbreviations, sponsor tags, and formatting differences are treated as referring to the same team if the underlying real-world team can be uniquely identified. Ambiguous or unrelated names resolve to 50-50.

Edge cases & clarifications:

  • Match Canceled or Delayed Beyond 7 Days: All markets resolve to 50-50 (Polymarket/Predict) or NO/Other (Limitless) if the match is not played at all or does not begin within 7 days of the scheduled date (July 24, 2026).
  • Pre-Match Forfeit, Disqualification, or Walkover: Match winner and games total markets resolve to 50-50 (Polymarket/Predict) or NO/Other (Limitless). Map-specific markets do not resolve unless that map was actually played.
  • Map Forfeited After Match Begins: If a map is forfeited after the match begins, the forfeiting team is credited with the loss on that map. Map winner resolves to the winning team. Map round totals and handicaps resolve to 50-50 because rounds were not played to completion.
  • Match Incomplete (e.g., 1-0 in maps, then forfeited): Games total resolves to 50-50. Match winner resolves to 50-50 unless one team has already clinched (won 2 maps in a BO3). Map-specific markets for completed maps resolve normally; incomplete maps resolve to 50-50.
  • Limitless Extended Deadline: Limitless allows until August 24, 2026, 23:59 UTC for an official result before resolving to Other. Polymarket and Predict use the 2-hour fallback window after event conclusion.
Timing: Resolution occurs upon official HLTV.org publication or within 2 hours after match conclusion (Polymarket/Predict), or by August 24, 2026, 23:59 UTC (Limitless). The match is scheduled for July 24, 2026, 6:00 AM ET.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Counter-Strike Round of 32 match between magic and 3DMAX in the BLAST Bounty Qualifier, initially scheduled for July 24 at 6:00AM ET. This market will resolve to "magic" if magic win the match against 3DMAX. This market will resolve to "3DMAX" if 3DMAX win the match against magic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the Counter-Strike Round of 32 match between magic and 3DMAX in the BLAST Bounty Qualifier, initially scheduled for July 24 at 6:00AM ET. This market will resolve to "magic" if magic win the match against 3DMAX. This market will resolve to "3DMAX" if 3DMAX win the match against magic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the match between magic and 3DMAX in the BLAST Bounty Summer 2026, scheduled for Jul 24, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by August 24, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

The magic vs 3DMAX esports match dashboard aggregates prediction market activity across Polymarket and Limitless, tracking trader sentiment on multiple outcomes tied to this Counter-Strike best-of-three contest. The combined volume of $1,568,288 reflects active interest in how the matchup will unfold. Traders can speculate on match winners, individual map results, round totals, and other granular performance metrics. Each platform hosts its own order book, allowing participants to buy and sell shares reflecting their conviction on different scenarios. Real-time price movements show which outcomes traders currently favor most.

Prediction markets and traditional sportsbooks price outcomes differently. Sportsbooks set odds based on their risk models and margin targets, while prediction markets derive prices from live supply and demand among traders. Prediction markets often reflect sharper consensus on niche events because traders face direct financial incentive to price accurately. However, sportsbooks may offer tighter spreads on high-volume matchups. For esports, prediction markets can be more responsive to roster changes, recent form, and community insight. Comparing both venues helps bettors identify value and understand how different pricing mechanisms value the same event.

Key catalysts include roster announcements, recent tournament results, and head-to-head map history between the two teams. Player performance in warm-up matches or scrims often influences trader positioning. Major patch updates to the game can shift meta and team strengths. Injury or stand-in announcements may trigger sharp repricing. Live match momentum—early map results or unexpected tactical shifts—typically drives the largest intraday swings. Community sentiment on social media and esports forums can amplify moves. Traders monitoring team news, patch notes, and live commentary gain edge in timing entries and exits before consensus fully reprices this market.