TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Map 1 Rounds Handicap: MOUZ (-3.5) vs Lynn Vision (+3.5)
- Polymarket
Map 1 Rounds Handicap: MOUZ (-3.5) vs Lynn Vision (+3.5) - Polymarket
1W
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Vol.
·
Resolved Aug 12, 2026
Closed: Aug 12, 6:16 PM EST
Polymarket
This group of markets covers the Counter-Strike match between Lynn Vision and MOUZ in the Esports World Cup Group C, initially scheduled for August 12 at 12:50PM ET. The markets resolve based on the match outcome, map handicaps, and total rounds played on the first map.
This market refers to the Counter-Strike Upper bracket quarterfinal 4 match between Lynn Vision and MOUZ in the Esports World Cup Group C, initially scheduled for August 12 at 12:50PM ET. This market will resolve to "Lynn Vision" if Lynn Vision win the match against MOUZ. This market will resolve to "MOUZ" if MOUZ win the match against Lynn Vision. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike Upper bracket quarterfinal 4 match between Lynn Vision and MOUZ in the Esports World Cup Group C, initially scheduled for August 12 at 12:50PM ET. This market will resolve to "Lynn Vision" if Lynn Vision win the match against MOUZ. This market will resolve to "MOUZ" if MOUZ win the match against Lynn Vision. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between Lynn Vision and MOUZ in the Esports World Cup 2026, initially scheduled for August 12, 2026 UTC. This market will resolve to "Lynn Vision" if Lynn Vision win the match against MOUZ. This market will resolve to "MOUZ" if MOUZ win the match against Lynn Vision. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Key signals that could shift this market include player injuries, team strategy announcements, or recent performance in warm-up matches. Updates from official team channels, changes in betting volumes on Polymarket or Predict, and analyst commentary may also influence trader sentiment. As the match nears, any last-minute roster changes or tournament rule updates could cause rapid price swings, reflecting evolving expectations among participants.