TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: Liquid vs Vitality (BO3) - BLAST Bounty Qualifier
limitless
polymarket
predict

Who will win Liquid vs Vitality?

Volume:
$3,471,773

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 24, 2026

Closed: Jul 24, 4:03 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$1,514,660
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
Yes 99¢No 1¢
—
$11,850
$24,884
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$584,598
N/A
N/A
N/A
Settled
Yes
predict

Map 2 Winner

99%
Yes 99¢No 1¢
—
$13,687
$12,727
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$579,126
N/A
N/A
N/A
Settled
Yes
predict

Map 1 Winner

99%
Yes 99¢No 1¢
—
$14,157
$19,801
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$9,913
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$2,796
N/A
N/A
N/A
Settled
Yes
limitless

Liquid

100%
Yes 100¢No 0¢
-99¢
N/A
$1,676
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 18.5

100%
Yes 100¢No 0¢
0.1¢
N/A
$793
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: TL (-1.5) vs Vitality (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$103
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 18.5

50%
Yes 50¢No 50¢
98¢
N/A
$6,228
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Rounds Handicap: Vitality (-6.5) vs Liquid (+6.5)

50%
Yes 50¢No 50¢
89¢
N/A
$1,419
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 21.5

50%
Yes 50¢No 50¢
1¢
N/A
$660
N/A
N/A
N/A
Settled
No
predict

Map Handicap: VIT (-1.5) vs Liquid (+1.5)

1%
Yes 1¢No 99¢
—
$2,212
$9,490
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: VIT (-1.5) vs Liquid (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$640,094
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

1%
Yes 1¢No 99¢
—
$2,216
$6,458
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$40,428
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Vitality (-6.5) vs Liquid (+6.5)

0%
Yes 0¢No 100¢
—
N/A
$5,588
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Vitality (-3.5) vs Liquid (+3.5)

0%
Yes 0¢No 100¢
—
N/A
$5,556
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Vitality (-6.5) vs Liquid (+6.5)

0%
Yes 0¢No 100¢
—
N/A
$3,024
N/A
N/A
N/A
Settled
Yes
limitless

Vitality

0%
Yes 0¢No 100¢
1¢
N/A
$1,501
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
$174
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Vitality (-9.5) vs Liquid (+9.5)

0%
Yes 0¢No 100¢
—
N/A
$60
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Liquid (-3.5) vs Vitality (+3.5)

0%
Yes 0¢No 100¢
—
N/A
$15
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 33

Intro

This market tracks whether the total rounds in map three of the Counter-Strike best-of-three match between Liquid and Vitality at the BLAST Bounty Qualifier will be over or under 18.5, with the current consensus at 99.0% across Limitless, Polymarket, and Predict. The outcome will be resolved using official HLTV.org match results, with credible reporting as a fallback if needed. Watch for the match on July 24, 2026, as this is the key event that will determine the result.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All three platforms (Polymarket, Limitless, Predict) apply identical core logic: HLTV.org as primary source, 2-hour fallback window, 7-day cancellation threshold, and 50-50 resolution for pre-match forfeits or incomplete matches. Limitless adds a hard deadline (August 24, 2026 23:59 UTC) for unresolved matches.Primary resolution logic: Official HLTV.org match results; credible reporting (video evidence, consensus) if HLTV unavailable within 2 hours of match conclusion

Core resolution logic:

  • Match winner resolves to the team declared winner by HLTV or official source; forfeits/disqualifications/walkovers occurring mid-series (after play begins) resolve to the winning team; pre-match forfeits or walkovers resolve 50-50
  • Map-specific winners (Map 1, Map 2) require the map to be completed with a winner determined; incomplete maps resolve 50-50
  • Map totals (O/U 2.5 games) count all maps played, including those won by forfeit/disqualification/walkover, provided the match is completed; incomplete matches resolve 50-50
  • Map handicaps (e.g., VIT -1.5) compare total maps won; round handicaps and round totals require full round completion on the specified map; incomplete rounds resolve 50-50
  • Match cancellation (not played at all), ties, or delays beyond 7 days without play beginning resolve 50-50 across all markets
  • Team name discrepancies (abbreviations, sponsor tags, regional identifiers, minor spelling variations) are resolved based on underlying real-world team identity, not exact name matching

Edge cases & clarifications:

  • Mid-series forfeit or disqualification: If a team forfeits or is disqualified after the match has begun (e.g., after Map 1 is completed), the match resolves to the winning team. Completed maps count toward totals and handicaps. Incomplete maps resolve 50-50.
  • Pre-match forfeit or walkover: If a team withdraws before the match starts or the match is decided by automatic walkover without any play, all markets resolve 50-50.
  • Incomplete map (mid-map forfeit): If a map is not played to completion or is decided by forfeit/disqualification rather than rounds played, map-specific markets (winner, round handicap, round total) resolve 50-50. However, the map counts toward the series total if the match is completed.
  • Exact round total (e.g., 21.5): If combined rounds on a map equal exactly 21.5, the market resolves 50-50.
  • Limitless hard deadline: If no official result is published by August 24, 2026 23:59 UTC on Limitless, the market resolves to 'Other' (unique to Limitless platform).
Timing: Resolution occurs upon match completion and official HLTV publication, or within 2 hours thereafter via credible consensus. Limitless enforces an absolute deadline of August 24, 2026 23:59 UTC; Polymarket and Predict do not specify a hard deadline but reference the 7-day cancellation threshold.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Counter-Strike Round of 32 match between Liquid and Vitality in the BLAST Bounty Qualifier, initially scheduled for July 24 at 11:00AM ET. This market will resolve to "Liquid" if Liquid win the match against Vitality. This market will resolve to "Vitality" if Vitality win the match against Liquid. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the Counter-Strike Round of 32 match between Liquid and Vitality in the BLAST Bounty Qualifier, initially scheduled for July 24 at 11:00AM ET. This market will resolve to "Liquid" if Liquid win the match against Vitality. This market will resolve to "Vitality" if Vitality win the match against Liquid. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the match between Liquid and Vitality in the BLAST Bounty Summer 2026, scheduled for Jul 24, 2026. This market resolves to "YES" if the team named in the title wins in the specified match. Otherwise, the market will resolve to "NO." If either team loses by forfeit, disqualification, or walkover for any reason, this market will resolve to the team declared the winner, regardless of whether the match has started or when the decision is made. If the match is not completed with an official result by August 24, 2026, 23:59 UTC, the market will resolve to "Other."

Frequently asked questions

This dashboard aggregates prediction market data across Polymarket and Limitless for the Liquid vs Vitality CS:GO match, allowing traders to monitor real-time odds and volume across both venues. The combined group shows total trading volume of $3,471,773, with 24-hour volume at $3,425,845, reflecting active interest in multiple outcome types. Traders can track match winner predictions, map-specific totals, and round counts as they evolve. By viewing both platforms side-by-side, you gain insight into where the broader prediction market consensus lies and spot pricing discrepancies that may signal value.

Prediction markets and traditional sportsbooks price outcomes differently. Sportsbooks set odds based on their risk management and margin targets, while prediction markets reflect the aggregated beliefs of thousands of independent traders. This market's odds emerge from real money at stake, which often leads to sharper, more efficient pricing than static sportsbook lines. Prediction market participants have direct financial incentive to identify mispricing, so odds tend to adjust faster to new information. For esports events like this one, prediction markets can offer tighter spreads and more granular outcome options than many traditional venues.

Key catalysts include roster changes or player substitutions announced before the match, recent performance trends from both teams, head-to-head historical records, and map pool strategy shifts. Injury reports or lineup confirmations can shift odds significantly. During the match itself, early map results and round momentum will drive real-time repricing, especially on totals and map-specific bets. Pre-match interviews, team form in recent tournaments, and betting volume spikes on one side can also signal shifting sentiment. Monitor official team social media and tournament updates for any last-minute changes that could affect competitive balance.