TOTAL VOLUME:
$134b
24H VOL:
$103,397,351
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,410,176,180
399,592
Markets across
30,097
events
MATCHED EVENTS:
2,622
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 18, 6:07 AM EST
Polymarket
This prediction group covers a Counter-Strike match between Inner Circle Esports and BBL in the Logitech G Play Connect Group B. There are markets for the overall match winner, a round handicap on Map 1, and the total rounds played on Map 1. Resolution relies on official results from hltv.org, with a fallback to credible reporting.
This market refers to the Counter-Strike match between Inner Circle Esports and BBL in the Logitech G Play Connect Group B, initially scheduled for September 18, 2026 at 4:00 AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against BBL. This market will resolve to "BBL" if BBL win the match against Inner Circle Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 2, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 18, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between Inner Circle Esports and BBL in the Logitech G Play Connect Group B, initially scheduled for September 18, 2026 at 4:00 AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against BBL. This market will resolve to "BBL" if BBL win the match against Inner Circle Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 2, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 18, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds, like those found for this market, often reflect the collective wisdom of a diverse group of traders, potentially offering a different perspective than traditional sportsbooks. Sportsbooks set odds based on their own models and aim to profit from margins, while prediction markets incentivize accurate forecasting. This can lead to discrepancies, especially when public sentiment strongly diverges from sportsbook expectations. It’s important to compare both to gain a well-rounded understanding of the potential outcome of the CS:GO Inner Circle vs BBL match.
Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Price discrepancies between Polymarket and Predict on the CS:GO Inner Circle vs BBL match can occur due to several factors. Each platform has its own user base, trading dynamics, and risk assessments, leading to varying levels of demand for different outcomes. Furthermore, the specific markets offered on each platform – such as Map 1 Rounds Handicap on Polymarket versus Map 1 Total Rounds on Predict – inherently attract different types of traders and reflect different perspectives on the event's potential progression. These factors contribute to the observed price variations.