TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: HOTU vs paiN (BO3) - IEM Beijing: Global Qualifier Playoffs
predict
polymarket

Counter-Strike: HOTU vs paiN (BO3) - IEM Beijing: Global Qualifier Playoffs

Volume:
$506,978

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 2, 2026

Closed: Sep 2, 11:24 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
48%
Yes 100¢No 0¢
0.1¢
N/A
$114,853
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
Yes 1¢No 99¢
—
$25,030
$142,621
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
0.1¢
N/A
$106,648
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

100%
45%
Yes 100¢No 0¢
0.1¢
N/A
$58,636
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: HOTU (-1.5) vs paiN (+1.5)

100%
71%
Yes 100¢No 0¢
0.1¢
N/A
$120
N/A
N/A
N/A
Settled
Yes
predict

Game 2 Winner

99%
Yes 99¢No 1¢
—
$40,148
$47,096
N/A
N/A
N/A
Settled
No
predict

O/U 2.5 Games

97%
Yes 97¢No 3¢
—
$42,178
$706
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
46%
Yes 0¢No 100¢
—
N/A
$247
N/A
N/A
N/A
Settled
Yes
predict

Game 1 Winner

1%
Yes 1¢No 99¢
—
$141,297
$33,969
N/A
N/A
N/A
Settled
No
predict

Game Handicap: VKS (-1.5) vs paiN Gaming (+1.5)

1%
Yes 1¢No 99¢
—
$23,935
$1,411
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: paiN (-1.5) vs HOTU (+1.5)

0%
26%
Yes 0¢No 100¢
—
N/A
$669
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
50%
Yes 100¢No 0¢
19.9¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

50%
47%
Yes 50¢No 50¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Total Rounds: Over/Under 21.5

0%
50%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: HOTU (-6.5) vs paiN (+6.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: HOTU (-3.5) vs paiN (+3.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: HOTU (-3.5) vs paiN (+3.5)

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: HOTU (-6.5) vs paiN (+6.5)

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: HOTU (-9.5) vs paiN (+9.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 18.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 22

Intro

This market tracks the outcome of Map 2 Rounds Handicap in the Counter-Strike match between HOTU and paiN during the IEM Beijing: Global Qualifier Playoffs. Currently, the consensus probability that HOTU will win with a -3.5 round handicap is 100.0%. This aggregate reflects predictions from Predict and Polymarket, and will resolve based on official match results from https://hltv.org. Keep an eye on the match completion, as results must be finalized within 14 calendar days of the original schedule to avoid a 50-50 resolution.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Resolution logic is consistent across all markets and platforms with clear rules for match completion, cancellations, and partial resultsPrimary resolution logic: Official match results from https://gol.gg/esports/home (LoL) and https://hltv.org (Counter-Strike)

Core resolution logic:

  • Matches must be completed within 14 calendar days of original schedule or resolve 50-50
  • Partial completions resolve based on completed portions unless specifically stated otherwise
  • Forfeits, disqualifications, and walkovers follow specific resolution rules per market
  • Name discrepancies are resolved based on real-world team identification

Edge cases & clarifications:

  • Match Cancellation: Resolves to 50-50 if match is not played at all or ends in tie
  • Postponement Deadline: Must be rescheduled within 14 calendar days or resolve 50-50
  • Partial Completion: Resolves based on completed portions unless specifically stated otherwise
Timing: Resolution occurs within 2 hours after event conclusion according to official sourcesOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Counter-Strike Upper bracket round 1 match between HOTU and paiN in the IEM Beijing: Global Qualifier Playoffs, initially scheduled for September 2, 2026 at 8:00 AM ET. This market will resolve to "HOTU" if HOTU win the match against paiN. This market will resolve to "paiN" if paiN win the match against HOTU. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 2, 2026 at 8:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the LoL match between paiN Gaming and Vivo Keyd Stars in the CBLOL Regular Season, initially scheduled for August 30, 2026 at 12:00 PM ET. This market will resolve to "paiN Gaming" if paiN Gaming win the match against Vivo Keyd Stars. This market will resolve to "Vivo Keyd Stars" if Vivo Keyd Stars win the match against paiN Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 13, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 30, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.