TOTAL VOLUME:

$54.3b

24H VOL:

$158,613,015

OPEN INTEREST:

$1,206,641,323

499,459

Markets across

13,676

events

MATCHED EVENTS:

1,789

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

BETA
Dashboards
kalshi
polymarket
Trending

Counter-Strike: GenOne vs Lilmix (BO3) - ESL Challenger League Europe Cup #4 Playoffs

Volume:
$3,720
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This market refers to the Counter-Strike Upper bracket round of 16 match between GenOne and Lilmix in the ESL Challenger League Europe Cup #4 Playoffs, initially scheduled for April 25 at 1:00PM ET. This market will resolve to "GenOne" if GenOne win the match against Lilmix. This market will resolve to "Lilmix" if Lilmix win the match against GenOne. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both platforms employ identical resolution hierarchy: official HLTV.org data within 2 hours, fallback to credible consensus reporting with video evidence, and 50-50 for cancellations, delays beyond 7 days, pre-match forfeits, or incomplete series without a winner.

Primary resolution logic:

HLTV.org (https://hltv.org) for official match results; credible reporting consensus with video evidence if HLTV.org does not publish within 2 hours of event conclusion.

Core resolution logic:

  • Match winner resolves to the team winning 2 maps in the best-of-three series.
  • Individual map winners resolve based on the team winning that specific map, provided the map is completed.
  • Map-level odd-even kills resolve based on total combined kills (excluding team kills and self-inflicted deaths) in that map; resolves 50-50 if the map is not played or not completed.
  • Map-level odd-even rounds resolve based on total combined rounds won by both teams in that map (e.g., 13-11 = 24 rounds, even); resolves 50-50 if the map is not played or not completed.
  • Series length (O/U 2.5 maps) resolves to Over if 3 maps are played, Under if fewer than 3 maps are played; maps won by forfeit/walkover count if the series is completed.
  • Map handicap (GenOne -1.5 vs Lilmix +1.5) resolves to GenOne if GenOne wins 2 or more maps than Lilmix; otherwise resolves to Lilmix.
  • Forfeits, disqualifications, and walkovers occurring after match start count toward series and map outcomes; forfeits before match start result in 50-50.
  • If a series is clinched before all maps are played (e.g., one team wins 2-0), remaining maps do not play and resolve 50-50.

Edge cases & Clarifications:

  • Forfeit or Walkover Before Match Start: If either team forfeits or walks over before the match begins, all markets resolve 50-50. The match is considered not played.
  • Forfeit or Walkover After Match Start: If a team forfeits or is disqualified after the match has begun, the winning team is credited with the series or map win. Completed maps count toward series and handicap outcomes.
  • Series Clinched Before Map 3: If one team wins 2-0, Map 3 is not played. Map 3 winner, Map 3 odd-even kills, and Map 3 odd-even rounds all resolve 50-50. Series length resolves to Under (2 maps played).
  • Delay Beyond 7 Days Without Play: If the match is delayed more than 7 days from the scheduled date (April 25, 2026) and no play has begun, all markets resolve 50-50.
  • Incomplete Map (Map Begins But Not Finished): If a map begins but is not completed and no winner is determined, map-specific markets (winner, odd-even kills, odd-even rounds) resolve 50-50. Series-level markets resolve 50-50 if the series result is not determined.
  • Team Name Discrepancies: Minor spelling variations, sponsor tags, academy designations, or formatting differences are treated as the same team, provided the intended team is unambiguously identifiable within the ESL Challenger League Europe Cup #4 competition.

Timing:

Resolution occurs upon completion of the match (first team to win 2 maps). HLTV.org official publication is the primary source; if not published within 2 hours of match conclusion, credible consensus reporting with video evidence may be used. Markets settle within 24 hours of official resolution.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Follow the signals, not the noise

Get insights on market conviction, notable shifts, and what the data is quietly signaling.

Company

Brand Kit

API & Data Licensing

Methodology

Help Center

Contact

PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.