TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 9, 10:00 AM EST
Polymarket
This market refers to the Counter-Strike match between GenOne and Brute in the European Pro League Series 8 Group D, initially scheduled for July 9 at 4:00AM ET. This market will resolve to "GenOne" if GenOne win the match against Brute. This market will resolve to "Brute" if Brute win the match against GenOne. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between GenOne and Brute in the European Pro League Series 8 Group D, initially scheduled for July 9 at 4:00AM ET. This market will resolve to "GenOne" if GenOne win the match against Brute. This market will resolve to "Brute" if Brute win the match against GenOne. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds and traditional sportsbook odds often diverge because they reflect different participant bases and incentive structures. Sportsbooks set lines to balance action and lock in profit margins, while prediction markets are driven purely by trader conviction and capital allocation. For esports events like this one, sportsbooks may have tighter information networks with teams, whereas prediction markets aggregate dispersed knowledge from the global trading community. Neither is inherently more accurate, but comparing both can reveal where smart money sees value or where public perception may be mispriced.
On Polymarket, this market is priced through an automated market maker that adjusts odds based on the volume and direction of incoming trades. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Traders buy and sell shares representing each outcome, and the cumulative positions determine the displayed probability. As more capital flows toward one team, the price of that outcome rises and the opposing side falls. This continuous repricing mechanism ensures the market remains liquid and responsive to new information about team form, roster changes, or other factors that might influence the series result.
This market resolves around Jul 9, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The winning prediction corresponds to whichever team advances from the best-of-three series according to the official European Pro League records. Traders should monitor the match broadcast and league announcements to track the series score in real time. Once the final map concludes and the winner is officially declared, the market will settle and payouts will be distributed to holders of the correct outcome.
Several factors could shift odds before the series begins or during play. Last-minute roster changes, player illness, or unexpected stand-in announcements often trigger sharp repricing. Pre-match analysis from respected esports commentators or team-specific news can sway trader sentiment significantly. During the series itself, map bans, early round outcomes, and momentum swings will drive continuous trading activity. Economic meta shifts in the game patch, or surprise tactical innovations by either team, may also influence how traders reassess win probability as the match unfolds.