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$134.2b

24H VOL:

$134,145,987

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2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

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MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

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Counter-Strike: Game Hunters vs MAGICOS (BO3) - CCT South America Series #10 Group Stage
kalshi
polymarket

Counter-Strike: Game Hunters vs MAGICOS (BO3) - CCT South America Series #10 Group Stage

Volume:
$340,040

Match Winner

all

2 markets

Polymarket

Kalshi

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 15, 2026

Closed: Mar 14, 6:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$7,738
N/A
N/A
N/A
Settled
Yes
kalshi

Game Hunters

100%
Yes 100¢No 0¢
—
N/A
$1,541
N/A
N/A
$1,536
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$850
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$200
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: GH (-1.5) vs MAGICOS (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$167
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

100%
Yes 100¢No 0¢
—
N/A
$149
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

100%
Yes 100¢No 0¢
—
N/A
$133
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

50%
Yes 50¢No 51¢
—
N/A
$164,301
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Rounds

50%
Yes 50¢No 51¢
—
N/A
$162,717
N/A
N/A
N/A
Settled
No
kalshi

MAGICOS

0%
Yes 0¢No 100¢
—
N/A
$1,681
N/A
N/A
$1,681
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$291
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$179
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$93
N/A
N/A
N/A
Settled
No
Total markets: 13

Description

This event group covers a Counter-Strike 2 best-of-three match between Game Hunters and MAGICOS in the CCT South America Series #10 Group Stage, scheduled for March 14, 2026 at 12:00 PM ET. Markets span match winner, individual map winners, series length, map handicap, and kill/round parity across all three maps.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both platforms enforce identical match-completion requirements, use HLTV.org as primary source with credible reporting fallback, and apply consistent 50-50 resolution for cancellations, delays beyond 7 days, pre-match forfeits, and incomplete matches.Primary resolution logic: Official HLTV.org; credible reporting and video evidence if HLTV.org does not publish within 2 hours of event conclusion

Core resolution logic:

  • Match winner resolves to the team that wins the best-of-three series (first to 2 map wins)
  • Individual map winners resolve based on the team that wins that specific map within the series
  • Series length (O/U 2.5) resolves to Over if 3 maps are played, Under if 2 or fewer maps are played
  • Map handicap (GH -1.5 vs MAGICOS +1.5) resolves to Game Hunters if they win 2+ more maps than MAGICOS, otherwise to MAGICOS
  • Odd/even kill and round markets resolve based on completed maps only; unplayed or incomplete maps resolve 50-50
  • Maps won by forfeit, disqualification, or default count toward series totals and handicaps if the match is completed
  • If match is canceled, not played, ends in a tie, or delayed beyond 7 days without completion, all markets resolve 50-50
  • If match begins but is incomplete due to mid-match forfeiture or disqualification, match winner and series length resolve 50-50; completed individual maps still resolve based on their outcome
  • Pre-match forfeits, walkovers, or disqualifications before play begins resolve all markets to 50-50

Edge cases & clarifications:

  • Incomplete match with mid-series forfeiture: If a team forfeits or is disqualified after the match begins but before completion, the match winner and series length markets resolve 50-50. However, any maps that were completed before the forfeiture resolve based on their actual outcome.
  • Map not played due to series clinch: If a team clinches the series before all maps are needed (e.g., wins 2-0 and Map 3 is not played), Map 3 winner and Map 3 odd/even markets resolve 50-50.
  • Delay beyond 7 days: If the match is delayed more than 7 days from the scheduled date (March 14, 2026) without a winner determined, all markets resolve 50-50.
  • Map remake: If a map is remade, resolution is based on the remade game only, not the original.
  • Overtime rounds in kill/round parity: Kills and rounds in overtime are counted toward odd/even totals. Team kills and self-inflicted deaths do not count as kills.
Timing: Resolution occurs upon match completion (when a team wins 2 maps in the best-of-three). If the match is not completed by 7 days after the scheduled date (March 14, 2026), or if it is canceled or forfeited before play begins, resolution occurs at that point with a 50-50 outcome. HLTV.org publication or credible reporting consensus must be established within 2 hours of event conclusion for final settlement.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.