TOTAL VOLUME:

$134b

24H VOL:

$107,351,958

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,416,970,024

400,720

Markets across

30,097

events

MATCHED EVENTS:

2,633

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: G2 vs Team Nemesis (BO3) - Stake Ranked Episode 1 Playoffs
kalshi
polymarket

Counter-Strike: G2 vs Team Nemesis (BO3) - Stake Ranked Episode 1 Playoffs

Volume:
$210,853

Match Winner

all

2 markets

Polymarket

Kalshi

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 1, 2026

Closed: Apr 1, 12:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$139,203
N/A
N/A
N/A
Settled
Yes
kalshi

G2

100%
Yes 100¢No 0¢
—
N/A
$11,649
N/A
N/A
$11,089
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$19,494
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$18,109
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: G2 (-1.5) vs Team Nemesis (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$14,459
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
$96
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

100%
Yes 100¢No 0¢
—
N/A
$29
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

50%
Yes 50¢No 51¢
—
N/A
$2
N/A
N/A
N/A
Settled
No
kalshi

Team Nemesis

0%
Yes 0¢No 100¢
—
N/A
$7,091
N/A
N/A
$6,258
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$583
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
$117
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 13

Description

This event group covers a Counter-Strike Best-of-3 match between G2 and Team Nemesis in the Stake Ranked Episode 1 Playoffs Upper Bracket Quarterfinal, scheduled for April 1, 2026 at 6:00 AM ET. Markets span match winner, individual map winners, map-level statistics (kills, rounds), series length, and handicap outcomes.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Kalshi and Polymarket share identical resolution logic: HLTV.org primary source, 2-hour fallback to consensus, 50-50 for cancellations/delays beyond 7 days, and consistent edge-case handling for forfeits, walkovers, and series clinches.Primary resolution logic: HLTV.org (official Counter-Strike statistics and match results); credible consensus reporting including video evidence if HLTV has not published within 2 hours of event conclusion

Core resolution logic:

  • Match winner resolves to the team that wins the best-of-3 series (first to 2 map wins)
  • Individual map winners resolve based on the team that wins that specific map
  • Map statistics (total kills, total rounds) resolve based on completed play of that map only
  • Series length (O/U 2.5 maps) resolves Over if 3+ maps are played, Under if fewer than 3 maps are played
  • Maps won by forfeit, disqualification, walkover, or default count toward series and handicap totals if the match is completed
  • If a map is not played because the series result is already determined (team clinches before that map), all markets for that map resolve 50-50
  • Team kills and self-inflicted deaths do not count toward kill totals
  • Overtime rounds count toward round totals and kill totals

Edge cases & clarifications:

  • Match Canceled or Delayed Beyond 7 Days: If the match is canceled entirely or delayed beyond 7 days from April 1, 2026 without play beginning, all markets resolve 50-50
  • Match Begins But Not Completed: If the match begins but is not completed and one team wins due to opponent forfeiture/disqualification/walkover during play, the match winner resolves to the winning team; however, map-specific markets for uncompleted maps resolve 50-50
  • Forfeit/Walkover Before Match Start: If the match ends in a forfeit, disqualification, or walkover before play begins, the match winner resolves 50-50
  • Series Clinch Before Map Completion: If a team clinches the series before Map 2 or Map 3 is played, those unplayed maps resolve 50-50; however, the series length and match winner resolve based on the clinch
  • Map Remade: If any map is remade, resolution is based on the remade game only, not the original
Timing: Resolution occurs within 2 hours of official event conclusion via HLTV.org; if HLTV unavailable, credible consensus reporting is used. Markets resolve immediately upon determination of the outcome.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.