TOTAL VOLUME:

$134.1b

24H VOL:

$133,388,117

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,436,095,462

405,232

Markets across

30,526

events

MATCHED EVENTS:

2,693

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: G2 vs Aurora Gaming (BO3) - ESL Pro League Stage 2
polymarket

Counter-Strike: G2 vs Aurora Gaming (BO3) - ESL Pro League Stage 2

Volume:
$808,539

Map Handicap: AUR (-1.5) vs G2 (+1.5)

 - Polymarket

Map Handicap: AUR (-1.5) vs G2 (+1.5) - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 10, 2026

Closed: Mar 9, 9:15 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map Handicap: AUR (-1.5) vs G2 (+1.5)

View
100%
Yes 100¢No 0¢
—
N/A
$171
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$350,635
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$165,596
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$157,648
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$130,286
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: G2 (-1.5) vs Aurora Gaming (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$4,204
N/A
N/A
N/A
Settled
No
Total markets: 6

Description

This market refers to the Counter-Strike Round 4 match between G2 and Aurora Gaming in the ESL Pro League Stage 2, initially scheduled for March 9 at 1:30PM ET. This market will resolve to "G2" if G2 win the match against Aurora Gaming. This market will resolve to "Aurora Gaming" if Aurora Gaming win the match against G2. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.