TOTAL VOLUME:

$134.2b

24H VOL:

$126,324,530

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,434,646,834

406,019

Markets across

30,401

events

MATCHED EVENTS:

2,689

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: FUT Esports vs TYLOO (BO1) - Esports World Cup Group C
polymarket
limitless

Counter-Strike: FUT Esports vs TYLOO (BO1) - Esports World Cup Group C

Volume:
$484,732

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Aug 12, 2026

Closed: Aug 12, 9:10 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
41%
Yes 100¢No 0¢
0.1¢
N/A
$483,107
N/A
N/A
N/A
Settled
Yes
limitless

FUT Esports vs TYLOO

100%
Yes 100¢No 0¢
2.9¢
N/A
$1,120
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
5%
Yes 100¢No 0¢
0.1¢
N/A
$240
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: FUT Esports (-3.5) vs TYLOO (+3.5)

0%
49%
Yes 0¢No 100¢
—
N/A
$266
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: FUT Esports (-6.5) vs TYLOO (+6.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 18.5

100%
Yes 100¢No 0¢
20¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: FUT Esports (-9.5) vs TYLOO (+9.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 27.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: TYLOO (-3.5) vs FUT Esports (+3.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 10

Description

This event group covers Counter-Strike match markets between FUT Esports and TYLOO in the Esports World Cup Group C. Markets include the overall match winner, Map 1 rounds handicap, and Map 1 total rounds over/under.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms use hltv.org as the primary resolution source with credible reporting as a backup, and share consistent rules for cancellations, forfeits, and name discrepancies.Primary resolution logic: Official information from https://hltv.org, with credible reporting as a backup if hltv.org does not publish within 2 hours after the event

Core resolution logic:

  • The match must be played to completion for round-based markets to resolve; otherwise, they resolve 50-50
  • Cancellations, ties, or delays beyond 7 days result in 50-50 resolution
  • Forfeits, disqualifications, or walkovers resolve to the winning team if the match begins, otherwise 50-50
  • Minor name discrepancies are resolved based on the underlying real-world match

Edge cases & clarifications:

  • Map not played: All markets resolve 50-50 if Map 1 is not played at all or not completed
  • Exact round total of 21.5: Map 1 Total Rounds market resolves 50-50 if the combined rounds equal exactly 21.5
  • Name discrepancies: Markets resolve based on the intended team if clearly identifiable despite minor name differences
Timing: Markets resolve within 2 hours after the event’s conclusion, using hltv.org or credible reporting if neededOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between FUT Esports and TYLOO in the Esports World Cup Group C, initially scheduled for August 12 at 12:50PM ET. This market will resolve to "FUT Esports" if FUT Esports win the match against TYLOO. This market will resolve to "TYLOO" if TYLOO win the match against FUT Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Limitless

This market refers to the Counter-Strike match between FUT Esports and TYLOO in the Esports World Cup 2026, initially scheduled for August 12, 2026 UTC. This market will resolve to "FUT Esports" if FUT Esports win the match against TYLOO. This market will resolve to "TYLOO" if TYLOO win the match against FUT Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

The dashboard for the FUT Esports vs TYLOO match market aggregates predictions across multiple platforms, showing the consensus view and live odds for this market. It tracks how traders on different venues price the likelihood of various outcomes, offering a real-time snapshot of market sentiment and volume. With total volume at $484,732, the dashboard helps users compare predictions and spot trends as the event approaches.

Key signals that could shift this market include player injuries, team strategy announcements, and early in-game performance in related matches. Updates from official broadcasts, social media commentary, and pre-match betting trends may also influence trader sentiment. As the event nears, any last-minute roster changes or tournament developments could cause rapid price swings, so monitoring real-time news and platform activity is crucial.