TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

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MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

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Kalshi:

61%

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Counter-Strike: fnatic vs Inner Circle Esports (BO3) - PGL Bucharest: European Closed Qualifier Playoffs
kalshi
polymarket

Counter-Strike: fnatic vs Inner Circle Esports (BO3) - PGL Bucharest: European Closed Qualifier Playoffs

Volume:
$252,623

Map 1 Winner

 - Polymarket

Map 1 Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Feb 28, 2026

Closed: Feb 26, 2:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 1 Winner

View
100%
Yes 100¢No 0¢
—
N/A
$25,506
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

100%
Yes 100¢No 0¢
—
N/A
$4,629
N/A
N/A
N/A
Settled
Yes
kalshi

Over 2.5 maps

100%
Yes 100¢No 0¢
—
N/A
$409
N/A
N/A
$201
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$200,950
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$20,546
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: FNC (-1.5) vs Inner Circle Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$302
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: ICE (-1.5) vs fnatic (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$281
N/A
N/A
N/A
Settled
No
Total markets: 7

Description

This event group covers a Counter-Strike Best-of-3 match between fnatic and Inner Circle Esports scheduled for February 26, 2026 at 10:00 AM ET in the PGL Bucharest European Closed Qualifier Playoffs. Markets span match winner, individual map winners, total maps played, and map handicaps across Polymarket and Kalshi platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All Polymarket and Kalshi markets apply identical resolution logic: HLTV.org as primary source, 2-hour publication window, 7-day delay threshold, 50-50 for cancellations/ties/incomplete matches, and consistent treatment of forfeits/disqualifications as valid completed-match outcomes.Primary resolution logic: HLTV.org official match results; fallback to credible reporting consensus (including video evidence) if HLTV.org does not publish within 2 hours of match conclusion

Core resolution logic:

  • Match winner (fnatic vs Inner Circle Esports): resolves to the team winning the BO3 series (first to 2 maps)
  • Individual map winners (Map 1, Map 2): resolve based on the team winning that specific map if completed; 50-50 if map not completed
  • Total maps played (Over/Under 2.5): resolves Over if 3+ maps played, Under if fewer than 3 maps; forfeits/disqualifications/walkovers count if match is completed
  • Map handicaps (FNC -1.5 and ICE -1.5): resolve based on map differential; team wins handicap if they win 2+ more maps than opponent; forfeits/disqualifications/walkovers count if match is completed
  • Forfeits, disqualifications, walkovers: count as valid outcomes only if match is completed; if match ends due to clinching map forfeit, it counts as completed match
  • Incomplete matches: if match begins but is not completed, map-specific markets resolve 50-50 unless that specific map concluded with a winner; match winner and handicap markets resolve 50-50 if match not completed
  • Pre-match forfeits/walkovers: if team withdraws before start and other wins automatically, match winner and handicap markets resolve 50-50

Edge cases & clarifications:

  • Clinching map forfeit: If the match ends due to the clinching map being forfeited, this counts as a completed match for purposes of map total and handicap resolution
  • Incomplete match with completed map: If match begins but is not completed, and a specific map (Map 1 or Map 2) is concluded with a winner determined, that map-specific market resolves based on the completed map; match winner and handicap markets resolve 50-50
  • Cancellation or 7-day delay: If match is canceled (not played at all) or delayed beyond 7 days from scheduled date (Feb 26, 2026) without play beginning, all markets resolve 50-50
  • Tie or no winner determined: If match ends in a tie or no winner is determined, all markets resolve 50-50
  • Source publication delay: If HLTV.org has not published final results within 2 hours after event conclusion, credible reporting consensus (including video evidence) may be used as resolution source
Timing: Resolution occurs within 2 hours of match conclusion on February 26, 2026 (or rescheduled date if delayed within 7 days). If HLTV.org does not publish within 2 hours, consensus of credible reporting with video evidence is used. Markets resolve 50-50 if match is delayed beyond 7 days from scheduled date without play beginning.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.