TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 9, 6:19 PM EST
Polymarket
This market refers to the Counter-Strike Upper bracket quarterfinal 1 match between Fire Flux Esports and Drama eSports in the ESEA Advanced Europe Playoffs, initially scheduled for September 9, 2026 at 1:30 PM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Drama eSports. This market will resolve to "Drama eSports" if Drama eSports win the match against Fire Flux Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 23, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 9, 2026 at 1:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike Upper bracket quarterfinal 1 match between Fire Flux Esports and Drama eSports in the ESEA Advanced Europe Playoffs, initially scheduled for September 9, 2026 at 1:30 PM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against Drama eSports. This market will resolve to "Drama eSports" if Drama eSports win the match against Fire Flux Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 23, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 9, 2026 at 1:30 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Typically, prediction market odds reflect the wisdom of the crowd and can differ from traditional sportsbook odds. Sportsbooks often incorporate a 'vig' or commission into their pricing, while this market allows for more direct peer-to-peer betting. If a significant discrepancy exists between the implied probability on Polymarket and those offered by sportsbooks, it may indicate differing opinions on the likely outcome of the match or varying levels of information available to each group. It’s important to consider both when forming your own assessment.
On Polymarket, this market is priced through a continuous auction mechanism where traders buy and sell shares representing their belief in the outcome. The price of these shares directly reflects the probability of that outcome occurring, as perceived by the market participants. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The more traders believe Fire Flux Esports or Drama eSports will win, the higher the price of shares representing that outcome will climb, and vice versa. This dynamic pricing ensures the market reflects the most up-to-date collective intelligence.
This market resolves around Sep 9, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The resolution will be based on the official result of the best-of-three series between Fire Flux Esports and Drama eSports in the ESEA Advanced Europe Playoffs. The winning team, as declared by the tournament organizers, will determine the winning outcome for this market.
Several factors could influence the trading activity in this market. Unexpected news regarding player form, potential roster changes for either Fire Flux Esports or Drama eSports, or even significant shifts in public sentiment based on analyst predictions could all cause the odds to move. Major upsets in other matches within the ESEA Advanced Europe Playoffs could also affect perceptions of team strength and impact trading volume. Any information that alters the perceived probability of either team winning is likely to be reflected in the price of shares on Polymarket.