TOTAL VOLUME:
$134b
24H VOL:
$103,397,351
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,410,176,180
399,592
Markets across
30,097
events
MATCHED EVENTS:
2,622
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 6, 1:20 PM EST
Polymarket
This market refers to the Counter-Strike match between eSuba and EAC Rising in the United21 Group D, initially scheduled for July 6 at 6:30AM ET. This market will resolve to "eSuba" if eSuba win the match against EAC Rising. This market will resolve to "EAC Rising" if EAC Rising win the match against eSuba. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between eSuba and EAC Rising in the United21 Group D, initially scheduled for July 6 at 6:30AM ET. This market will resolve to "eSuba" if eSuba win the match against EAC Rising. This market will resolve to "EAC Rising" if EAC Rising win the match against eSuba. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds often diverge from traditional sportsbook lines because they aggregate real-time trader conviction rather than relying on fixed oddsmaker models. Sportsbooks adjust for liability and profit margins, while this market prices outcomes based on continuous supply and demand from participants. If sharp bettors spot value in esports matchups before sportsbooks react, prediction market odds can lead or lag conventional lines. Comparing the two reveals where consensus differs and which venue may be undervaluing or overvaluing each team's chances.
On Polymarket, traders set prices by buying and selling outcome shares in an automated market maker or order book model. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. Each share represents a claim on the event result, and the price reflects the collective probability assigned by active participants. As new information emerges—team roster changes, recent tournament results, or public analysis—traders adjust their positions, moving the odds. The more capital flowing into one outcome, the higher its price climbs, creating a dynamic reflection of real-time belief.
This market resolves around Jul 6, 2026, once the best-of-three series concludes and the winner is verified against credible public reporting. The outcome is determined by which team wins the majority of maps in the Counter-Strike matchup. Resolution hinges on the final result being confirmed through official tournament records or reliable esports news sources, ensuring accuracy and transparency for all traders.
Key catalysts include roster announcements, player substitutions, or injury news affecting either team's lineup strength. Recent tournament performance, head-to-head records, and map pool meta shifts can reshape trader expectations. Scrimmage results or public commentary from pro players and analysts may spark repricing. Closer to the event, betting activity from professional traders or sudden line movement on sportsbooks can signal new information, prompting rapid adjustments in this market's odds.