TOTAL VOLUME:
$134.1b
24H VOL:
$133,388,117
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,436,095,462
405,232
Markets across
30,526
events
MATCHED EVENTS:
2,693
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Map Handicap: G2.A (-1.5) vs Esport Academy Copenhagen (+1.5)
- Polymarket
Map Handicap: G2.A (-1.5) vs Esport Academy Copenhagen (+1.5) - Polymarket
1W
News
Positive
Negative
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Vol.
·
Resolved Jul 31, 2026
Closed: Jul 31, 9:43 AM EST
Polymarket
This market refers to the Counter-Strike match between Esport Academy Copenhagen and G2 Ares in the Stake Pulse Beat I Group A, initially scheduled for July 31 at 6:00AM ET. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against G2 Ares. This market will resolve to "G2 Ares" if G2 Ares win the match against Esport Academy Copenhagen. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between Esport Academy Copenhagen and G2 Ares in the Stake Pulse Beat I Group A, initially scheduled for July 31 at 6:00AM ET. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against G2 Ares. This market will resolve to "G2 Ares" if G2 Ares win the match against Esport Academy Copenhagen. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market resolves around Jul 31, 2026, with the outcome confirmed once the match result is verifiable from credible public reporting. The final score and map progression will determine which contracts pay out, based on the official event records. No further analysis or interpretation is needed beyond the publicly confirmed match result.
Key signals that could shift this market include player injuries, strategic roster changes, recent tournament performance, and pre-match analyst predictions. Any unexpected upsets in earlier group-stage games may also affect trader confidence. As the match date approaches, betting volume often spikes, especially after team announcements or practice session reports, driving price adjustments ahead of Jul 31, 2026.