TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

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Kalshi:

61%

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Counter-Strike: ENCE vs SINQU (BO1) - Elisa BreakOut Series #1 Group A
polymarket

Counter-Strike: ENCE vs SINQU (BO1) - Elisa BreakOut Series #1 Group A

Volume:
$21,342

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jul 30, 2026

Closed: Jul 30, 12:31 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
0.1¢
N/A
$19,141
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: ENCE (-3.5) vs SINQU (+3.5)

100%
Yes 100¢No 0¢
1¢
N/A
$1,704
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
1¢
N/A
$476
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 18.5

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: ENCE (-6.5) vs SINQU (+6.5)

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: ENCE (-9.5) vs SINQU (+9.5)

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
Total markets: 7

Description

This market refers to the Counter-Strike Round 2 match between ENCE and SINQU in the Elisa BreakOut Series #1 Group A, initially scheduled for July 30 at 10:00AM ET. This market will resolve to "ENCE" if ENCE win the match against SINQU. This market will resolve to "SINQU" if SINQU win the match against ENCE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Polymarket

This market refers to the Counter-Strike Round 2 match between ENCE and SINQU in the Elisa BreakOut Series #1 Group A, initially scheduled for July 30 at 10:00AM ET. This market will resolve to "ENCE" if ENCE win the match against SINQU. This market will resolve to "SINQU" if SINQU win the match against ENCE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket, the ENCE vs SINQU match outcome market dashboard displays real-time odds, price fluctuations, and 24-hour volume for this prediction market. It visualizes how traders on Polymarket are positioning themselves ahead of the match, showing the top outcome probability and recent trading activity. The dashboard updates continuously to reflect shifts in market sentiment and volume of $16,456 over the past day.

On Polymarket, this market shows a strong lean toward one team, but sportsbook odds often reflect different risk assessments and liquidity dynamics. Prediction markets like this one are driven by trader sentiment and can diverge from traditional sportsbook lines due to factors such as sharp versus retail betting patterns. The current chance implied by Polymarket traders reflects real-time crowd wisdom, whereas sportsbooks may adjust for broader market exposure and risk management. These differences mean bettors might see varying probabilities depending on whether they use prediction markets or conventional sports betting platforms.

This market resolves around Jul 30, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result will reflect the official match outcome as reported by tournament organizers and widely covered by esports news outlets, ensuring transparency and alignment with real-world results.

Several key developments could shift this market before Jul 30, 2026. Performance in recent matches, player injuries or lineup changes, and strategic adjustments by coaches often influence trader sentiment. High-profile analyst commentary or pre-match media coverage may also create momentum swings. As the event approaches, any last-minute roster updates or tournament-specific news—such as map bans or format tweaks—could cause rapid reevaluations. Traders will react to any new information that alters the perceived likelihood of each outcome.