TOTAL VOLUME:

$134.1b

24H VOL:

$141,541,542

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,440,096,988

406,065

Markets across

30,522

events

MATCHED EVENTS:

2,692

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: CYBERSHOKE Esports vs MANA eSports (BO3) - NODWIN Clutch Series Group Stage
polymarket

Counter-Strike: CYBERSHOKE Esports vs MANA eSports (BO3) - NODWIN Clutch Series Group Stage

Volume:
$29,222

Match Winner

 - Polymarket

Match Winner - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 17, 2026

Closed: Apr 17, 7:15 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$19,169
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$5,035
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: CS (-1.5) vs MANA eSports (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$3,144
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$1,345
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

100%
Yes 100¢No 0¢
—
N/A
$16
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

100%
Yes 100¢No 0¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$439
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
$65
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$5
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

50%
Yes 50¢No 51¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Rounds

50%
Yes 50¢No 51¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 11

Description

This market refers to the Counter-Strike Round 2 match between CYBERSHOKE Esports and MANA eSports in the NODWIN Clutch Series Group Stage, initially scheduled for April 17 at 1:00PM ET. This market will resolve to "CYBERSHOKE Esports" if CYBERSHOKE Esports win the match against MANA eSports. This market will resolve to "MANA eSports" if MANA eSports win the match against CYBERSHOKE Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.