TOTAL VOLUME:

$134.2b

24H VOL:

$130,522,377

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,438,389,636

404,028

Markets across

30,214

events

MATCHED EVENTS:

2,681

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: CYBERSHOKE Esports vs Acend (BO3) - CCT Europe Series #18 Playoffs
kalshi
polymarket

Counter-Strike: CYBERSHOKE Esports vs Acend (BO3) - CCT Europe Series #18 Playoffs

Volume:
$124,512

Match Winner

all

2 markets

Polymarket

Kalshi

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Mar 18, 2026

Closed: Mar 18, 2:20 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
Yes 100¢No 0¢
—
N/A
$36,695
N/A
N/A
N/A
Settled
Yes
kalshi

Acend

0%
Yes 0¢No 100¢
—
N/A
$18,270
N/A
N/A
$14,792
Settled
No
polymarket

Map 1 Winner

100%
Yes 100¢No 0¢
—
N/A
$28,760
N/A
N/A
N/A
Settled
Yes
kalshi

CYBERSHOKE Esports

100%
Yes 100¢No 0¢
—
N/A
$25,209
N/A
N/A
$20,162
Settled
Yes
polymarket

Map 2 Winner

100%
Yes 100¢No 0¢
—
N/A
$11,332
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: CS (-1.5) vs Acend (+1.5)

100%
Yes 100¢No 0¢
—
N/A
$1,100
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
$2,237
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Rounds

0%
Yes 0¢No 100¢
—
N/A
$208
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$191
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$190
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: ACE (-1.5) vs CYBERSHOKE Esports (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$161
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
$160
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Kills

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Odd/Even Total Rounds

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 14

Description

This event group covers a Counter-Strike Best-of-3 match between CYBERSHOKE Esports and Acend in the CCT Europe Series #18 Playoffs, scheduled for March 18, 2026. Markets span match winner, individual map winners, map-level kill/round parity, series length, and map handicaps across Kalshi and Polymarket platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both platforms use identical resolution hierarchy: official HLTV.org results, secondary credible reporting with video evidence, and consistent 50-50 outcomes for cancellations, forfeits before play, and delays beyond 7 days without completion.Primary resolution logic: Official HLTV.org; fallback to consensus of credible reporting including video evidence if HLTV.org does not publish within 2 hours of event conclusion

Core resolution logic:

  • Match winner resolves to the team winning the best-of-3 series (first to 2 maps)
  • Individual map winners resolve based on the team winning that specific map, provided the map is completed
  • Map-level metrics (total kills, total rounds) resolve based on completed map data; if map is not played or not completed, resolve to 50-50
  • Series length (O/U 2.5 maps) resolves to Over if 3 maps are played, Under if fewer than 3 maps are played
  • Map handicaps resolve based on the margin of maps won (e.g., CYBERSHOKE -1.5 wins if CYBERSHOKE wins 2+ more maps than Acend)
  • Maps won by forfeit, disqualification, walkover, or default count toward all metrics provided the match is completed
  • If match begins but is not completed and one team wins via opponent forfeiture/disqualification/walkover, match-level markets resolve to 50-50; map-level markets resolve based on completed maps only

Edge cases & clarifications:

  • Cancellation or No-Play: If match is canceled entirely or not played at all, all markets resolve to 50-50
  • Delay Beyond 7 Days: If match is delayed beyond 7 days from scheduled date (March 18, 2026) without a winner determined, all markets resolve to 50-50
  • Forfeit Before Match Start: If match ends due to forfeit, disqualification, or walkover before play begins, match-level markets resolve to 50-50; map-level markets resolve to 50-50
  • Series Clinch (Map Not Played): If series result is determined before a map is needed (e.g., one team clinches 2-0 before Map 3), that unplayed map's metrics resolve to 50-50
  • Map Remade: If a map is remade, resolution is based on the remade game only, not the original
  • Incomplete Map with Forfeit: If a map begins but is not completed and one team wins via forfeit/disqualification, that map resolves to the winning team; series-level markets resolve to 50-50 if match is incomplete
Timing: Resolution occurs within 2 hours of official event conclusion per HLTV.org publication; if HLTV.org does not publish within 2 hours, credible reporting consensus is used. Markets settle immediately upon resolution determination.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.