TOTAL VOLUME:

$54.3b

24H VOL:

$158,613,015

OPEN INTEREST:

$1,206,641,323

499,459

Markets across

13,676

events

MATCHED EVENTS:

1,789

PLATFORM COVERAGE:

4

Polymarket:

51%

VS.

Kalshi:

49%

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kalshi
polymarket
Trending

Counter-Strike: Crashers vs Vasco Esports (BO3) - CCT South America Series #9 Group Stage

Volume:
$78,147
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a best-of-three Counter-Strike 2 match between Crashers and Vasco Esports in the CCT South America Series #9 Group Stage, scheduled for February 26, 2026 at 8:00 AM ET. Markets span match winner, individual map winners (Map 1 and Map 2), total games played, and map handicap outcomes.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Kalshi and Polymarket share identical resolution logic for match outcome, map winners, total games, and handicap, with unified edge-case handling and common primary source (HLTV.org).

Primary resolution logic:

HLTV.org (official); credible reporting and video evidence if HLTV.org does not publish within 2 hours of event conclusion

Core resolution logic:

  • Match Winner: Resolves to the team that wins 2 maps in the best-of-three series
  • Map 1 Winner: Resolves to the team that wins Map 1, or 50-50 if Map 1 is not completed
  • Map 2 Winner: Resolves to the team that wins Map 2, or 50-50 if Map 2 is not completed
  • Games Total (O/U 2.5): Over if 3 or more maps are played; Under if fewer than 3 maps are played
  • Map Handicap (VSC -1.5 vs Crashers +1.5): Vasco Esports wins if they win 2 or more maps than Crashers; otherwise Crashers wins
  • Maps won by forfeit, disqualification, walkover, or default count toward totals and handicaps if the match is completed
  • If match is completed via clinching map forfeited, it counts as a completed match

Edge cases & Clarifications:

  • Cancellation or No Play: If the match is canceled or not played at all, or delayed beyond 7 days from scheduled date without play beginning, all markets resolve to 50-50
  • Tie or Incomplete Match: If the match ends in a tie or is delayed beyond 7 days without a winner determined, all markets resolve to 50-50
  • Forfeit Before Play: If the match ends due to forfeit, disqualification, or walkover before play begins, match winner and handicap markets resolve to 50-50; map-specific markets resolve to 50-50 if those maps were not played
  • Partial Match Completion: If the match begins but is not completed, and one team wins due to opponent forfeiture or disqualification mid-series, the match winner resolves to the winning team; map-specific markets resolve based on completed maps only
  • Clinching Map Forfeited: If the match ends due to the clinching map being forfeited, this counts as a completed match and all markets resolve accordingly

Timing:

Resolution occurs upon match completion or official determination of outcome. HLTV.org is checked for final results; if not published within 2 hours of event conclusion, credible reporting and video evidence establish consensus resolution.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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PredictionHero © 2026 · v0.13.0PredictionHero provides aggregated market data and informational signals only. Nothing on this site constitutes financial, legal, or investment advice. Markets are volatile and speculative. Past performance does not guarantee future results. Always do your own research and consult qualified professionals before making decisions involving risk.