TOTAL VOLUME:
$134.1b
24H VOL:
$141,541,542
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,440,096,988
406,065
Markets across
30,522
events
MATCHED EVENTS:
2,692
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 23, 10:45 PM EST
Polymarket
This market refers to the Counter-Strike Winners match between BESTIA Academy and Rush in the Gamers Club Liga Série A Group B, initially scheduled for September 23, 2026 at 2:00 PM ET. This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Rush. This market will resolve to "Rush" if Rush win the match against BESTIA Academy. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 7, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 23, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike Winners match between BESTIA Academy and Rush in the Gamers Club Liga Série A Group B, initially scheduled for September 23, 2026 at 2:00 PM ET. This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Rush. This market will resolve to "Rush" if Rush win the match against BESTIA Academy. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 7, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 23, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Typically, prediction market odds reflect the wisdom of the crowd and can differ from traditional sportsbook odds. Sportsbooks often set initial lines to balance action, while this market’s pricing is driven by individuals willing to put their capital behind their beliefs. If a significant number of traders believe one team is more likely to win than sportsbooks suggest, the odds on Polymarket will shift accordingly. It’s common to see discrepancies, especially before a large influx of information or as the event draws nearer.
On Polymarket, this market is priced through a continuous auction mechanism, where traders buy and sell shares representing their belief in the likelihood of a particular outcome. The price of each share directly reflects the implied probability of that outcome occurring. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The market's price is determined by the forces of supply and demand; higher demand for shares in a specific outcome will drive up its price, while increased selling pressure will lower it. This dynamic pricing allows the market to quickly incorporate new information and adjust expectations.
This market resolves around Sep 24, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The resolution will be based on the official results of the BESTIA Academy versus Rush BO3 match in the Gamers Club Liga Série A Group B. The winning team, as determined by the official tournament organizers, will dictate the outcome of this market. Any potential disputes or challenges to the official results will be evaluated based on publicly available information.
Several factors could influence the trading activity and price movement in this market. News regarding player form, team strategies, or unexpected roster changes for either BESTIA Academy or Rush could all impact trader sentiment. Significant updates from analysts covering the CS:GO scene, or even strong opinions expressed on social media, could also shift the odds. Additionally, any in-game performance during the early stages of the BO3 series itself could lead to substantial price adjustments as traders react to the unfolding events.