TOTAL VOLUME:

$134.2b

24H VOL:

$126,590,312

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,439,516,703

404,175

Markets across

30,277

events

MATCHED EVENTS:

2,685

PLATFORM COVERAGE:

5

Polymarket:

39%

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Kalshi:

61%

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Counter-Strike: BESTIA Academy vs Crashers (BO1) - Aorus League Brazil Online Stage Group A
polymarket

Counter-Strike: BESTIA Academy vs Crashers (BO1) - Aorus League Brazil Online Stage Group A

Volume:
$136

Odd/Even Total Rounds

 - Polymarket

Odd/Even Total Rounds - Polymarket

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Apr 17, 2026

Closed: Mar 17, 8:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Odd/Even Total Rounds

View
0%
Yes 0¢No 100¢
—
N/A
$136
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Odd/Even Total Kills

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 3

Description

This market refers to the Counter-Strike match between BESTIA Academy and Crashers in the Aorus League Brazil Online Stage Group A, initially scheduled for March 17 at 4:00PM ET. This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Crashers. This market will resolve to "Crashers" if Crashers win the match against BESTIA Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.