TOTAL VOLUME:
$134.1b
24H VOL:
$113,466,932
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,423,222,590
402,751
Markets across
30,217
events
MATCHED EVENTS:
2,632
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 10, 1:00 PM EST
Polymarket
This prediction market group concerns a best-of-three Counter-Strike match between Bebop and WBT Academy in the NODWIN Clutch Series Play-In Group D. Markets cover the overall match winner, individual map winners, and the total number of maps played.
This market refers to the Counter-Strike match between Bebop and WBT Academy in the NODWIN Clutch Series Play-In Group D, initially scheduled for September 10, 2026 at 7:00 AM ET. This market will resolve to "Bebop" if Bebop win the match against WBT Academy. This market will resolve to "WBT Academy" if WBT Academy win the match against Bebop. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 10, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Counter-Strike match between Bebop and WBT Academy in the NODWIN Clutch Series Play-In Group D, initially scheduled for September 10, 2026 at 7:00 AM ET. This market will resolve to "Bebop" if Bebop win the match against WBT Academy. This market will resolve to "WBT Academy" if WBT Academy win the match against Bebop. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 10, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Prediction market odds, like those found for this market, often reflect the collective wisdom of a diverse group of traders, potentially offering a different perspective than traditional sportsbooks. Sportsbooks set odds based on their own models and risk assessment, while prediction markets allow anyone to participate and express their beliefs. This can lead to discrepancies, especially when public sentiment diverges from expert opinion. Generally, prediction markets tend to be more accurate than sportsbook odds, particularly when there is significant volume, as they aggregate information from many sources. However, sportsbooks often offer more competitive pricing due to their established business models.
Prices on Polymarket and Predict can diverge due to several factors. Each platform has its own user base, trading dynamics, and risk preferences. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Differences in liquidity and trading volume between the two venues also contribute to price discrepancies. Currently, Polymarket currently favors Counter-Strike: Bebop vs WBT Academy - Map 1 Winner at 97, while Predict leans toward Counter-Strike: Bebop vs WBT Academy - Map 2 Winner at n/a. These differences reflect the unique information and perspectives present on each platform, and the varying levels of conviction among traders.