TOTAL VOLUME:

$134.1b

24H VOL:

$113,466,932

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,423,222,590

402,751

Markets across

30,217

events

MATCHED EVENTS:

2,632

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: Bebop vs WBT Academy (BO3) - NODWIN Clutch Series Play-In Group D
polymarket
predict

What is the result of Bebop vs WBT Academy?

Volume:
$11,578

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 10, 2026

Closed: Sep 10, 1:00 PM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
53%
Yes 100¢No 0¢
0.1¢
N/A
$9,066
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

N/A
N/A
2¢
$1,977
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

100%
52%
Yes 100¢No 0¢
0.1¢
N/A
$1,351
N/A
N/A
N/A
Settled
Yes
predict

Map 2 Winner

N/A
N/A
28¢
$5,306
N/A
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

100%
53%
Yes 100¢No 0¢
0.1¢
N/A
$7
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

N/A
N/A
—
$769
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$1,113
N/A
N/A
N/A
Settled
Yes
predict

Map 1 Winner

N/A
N/A
—
$11,811
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: WBT.A (-1.5) vs Bebop (+1.5)

0%
30%
Yes 0¢No 100¢
—
N/A
$40
N/A
N/A
N/A
Settled
Yes
predict

Map Handicap: WBT.A (-1.5) vs Bebop (+1.5)

N/A
N/A
—
$8
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
78%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
predict

Map 1 Total Rounds: Over/Under 21.5

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
predict

Map 2 Total Rounds: Over/Under 21.5

N/A
N/A
—
$5,717
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: WBT Academy (-3.5) vs Bebop (+3.5)

100%
Yes 100¢No 0¢
19¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: WBT Academy (-3.5) vs Bebop (+3.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Rounds Handicap: WBT Academy (-3.5) vs Bebop (+3.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 21

Description

This prediction market group concerns a best-of-three Counter-Strike match between Bebop and WBT Academy in the NODWIN Clutch Series Play-In Group D. Markets cover the overall match winner, individual map winners, and the total number of maps played.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both Polymarket and Predict utilize identical resolution criteria, relying on hltv.org as the primary source and providing a clear fallback mechanism.Primary resolution logic: https://hltv.org

Core resolution logic:

  • Markets resolve based on the outcome of the Counter-Strike match between Bebop and WBT Academy.
  • The primary source for resolution is hltv.org.
  • If hltv.org is unavailable, a consensus of credible reporting and video evidence will be used.
  • Postponements are resolved based on rescheduled matches within 14 days of the original date (deadline: September 24, 2026).
  • Cancellations or ties resolve to 50-50.
  • Forfeits or walkovers resolve to the winning team (except for overall match winner which resolves to 50-50).

Edge cases & clarifications:

  • Map Not Completed: If a map is not completed, it resolves to 50-50.
  • Team Name Discrepancies: Minor discrepancies in team names will be resolved based on the underlying real-world match.
  • Postponement Deadline: If a match is not rescheduled by September 24, 2026, all markets resolve to 50-50.
Timing: Resolution will occur after the completion of the match, or after the postponement deadline has passed, and no later than 2 hours after official results are published on hltv.org (or a consensus is reached).Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Counter-Strike match between Bebop and WBT Academy in the NODWIN Clutch Series Play-In Group D, initially scheduled for September 10, 2026 at 7:00 AM ET. This market will resolve to "Bebop" if Bebop win the match against WBT Academy. This market will resolve to "WBT Academy" if WBT Academy win the match against Bebop. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 10, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the Counter-Strike match between Bebop and WBT Academy in the NODWIN Clutch Series Play-In Group D, initially scheduled for September 10, 2026 at 7:00 AM ET. This market will resolve to "Bebop" if Bebop win the match against WBT Academy. This market will resolve to "WBT Academy" if WBT Academy win the match against Bebop. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 10, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket and Predict, this dashboard tracks the probabilities of various outcomes for the Counter-Strike NODWIN Clutch Series match between Bebop and WBT Academy. Currently, the aggregated volume across both platforms is $11,578, with $11,466 traded in the last 24 hours. The consensus view, while still developing, suggests a strong expectation for a particular result. This market aggregates data from both venues to provide a comprehensive view of prediction market sentiment regarding the match, giving traders a broader perspective than looking at either Polymarket or Predict in isolation.

Prediction market odds, like those found for this market, often reflect the collective wisdom of a diverse group of traders, potentially offering a different perspective than traditional sportsbooks. Sportsbooks set odds based on their own models and risk assessment, while prediction markets allow anyone to participate and express their beliefs. This can lead to discrepancies, especially when public sentiment diverges from expert opinion. Generally, prediction markets tend to be more accurate than sportsbook odds, particularly when there is significant volume, as they aggregate information from many sources. However, sportsbooks often offer more competitive pricing due to their established business models.

Prices on Polymarket and Predict can diverge due to several factors. Each platform has its own user base, trading dynamics, and risk preferences. Polymarket and Predict can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Differences in liquidity and trading volume between the two venues also contribute to price discrepancies. Currently, Polymarket currently favors Counter-Strike: Bebop vs WBT Academy - Map 1 Winner at 97, while Predict leans toward Counter-Strike: Bebop vs WBT Academy - Map 2 Winner at n/a. These differences reflect the unique information and perspectives present on each platform, and the varying levels of conviction among traders.