TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 1, 9:09 PM EST
Kalshi
This event group covers a Counter-Strike 2 best-of-three quarterfinals match between Alzon and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, scheduled for July 1, 2026 at 5:00 PM EDT. Markets span match winner, individual map winners (Map 1 and Map 2), and total maps played (over/under 2.5).
This market refers to the Counter-Strike Quarterfinals match between Alzon and BESTIA Academy in the Gamers Club Liga Série A June Playoffs, initially scheduled for July 1 at 5:00PM ET. This market will resolve to "Alzon" if Alzon win the match against BESTIA Academy. This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Alzon. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
The market resolves based on the winner of the BESTIA Academy vs. Alzon CS2 match scheduled for July 1, 2026 at 5:00 PM EDT in the Gamers Club Liga Série A June 2026 tournament. If BESTIA Academy wins the match, the market resolves to Yes. If Alzon wins the match, the market also resolves to Yes. The resolution is determined by the official match result from the Gamers Club Liga Série A tournament.
Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Kalshi and Polymarket operate under different regulatory frameworks, fee structures, and user bases, causing price discovery to diverge even for identical outcomes. Kalshi's regulated environment and order-book model may attract institutional traders focused on precision, while Polymarket's automated market maker design suits retail participation and rapid repricing. Liquidity depth varies between venues, meaning large trades move prices differently on each platform. Geographic trader distribution, platform-specific incentives, and timing of information flow all contribute to the spread. Arbitrage traders work to close gaps, but temporary divergences persist due to withdrawal delays and platform-specific friction costs.