TOTAL VOLUME:
$134.1b
24H VOL:
$141,541,542
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,440,096,988
406,065
Markets across
30,522
events
MATCHED EVENTS:
2,692
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jun 30, 7:19 PM EST
Kalshi
This event group covers a Counter-Strike Best-of-3 match between ALKA and paiN Academy in the Gamers Club Liga Série A June Group D, scheduled for June 30, 2026 at 4:00 PM EDT. Markets track the match winner, total maps played, and individual map outcomes across Polymarket and Kalshi platforms.
This market refers to the Counter-Strike Decider match between ALKA and paiN Academy in the Gamers Club Liga Série A June Group D, initially scheduled for June 30 at 4:00PM ET. This market will resolve to "ALKA" if ALKA win the match against paiN Academy. This market will resolve to "paiN Academy" if paiN Academy win the match against ALKA. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution is determined by the outcome of the paiN Academy vs. ALKA CS2 match in the Gamers Club Liga Série A scheduled for June 30, 2026 at 4:00 PM EDT. The market resolves to Yes if either paiN Academy or ALKA wins the match. The winner of this head-to-head competition will determine the resolution.
Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Each platform attracts different trader demographics, fee structures, and settlement rules, which naturally creates price variation. Polymarket's automated market maker model may price outcomes differently than Kalshi's order-book mechanism, especially during low-volume periods. Geographic restrictions, platform-specific incentives, and varying liquidity pools also influence how quickly new information is reflected. Arbitrage traders typically exploit these gaps, but temporary divergence remains common in esports markets where real-time data and event volatility can surprise different user bases at different times.
Team roster changes, player injuries, or last-minute lineup substitutions can significantly shift odds before the match begins. Recent performance data, head-to-head records, and tournament momentum for both squads will influence trader positioning. Broadcast delays, technical issues, or official postponements could also trigger repricing as participants reassess timing risk. Monitor team social media, esports news outlets, and the official Gamers Club Liga schedule for updates that might alter expectations around match competitiveness or duration.