TOTAL VOLUME:

$134b

24H VOL:

$103,397,351

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,410,176,180

399,592

Markets across

30,097

events

MATCHED EVENTS:

2,622

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
Counter-Strike: 3DMAX vs Heroic (BO3) - IEM Beijing: Global Qualifier Playoffs
polymarket
predict

Counter-Strike: 3DMAX vs Heroic (BO3) - IEM Beijing: Global Qualifier Playoffs

Volume:
$379,309

Map 1 Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 2, 2026

Closed: Sep 2, 7:02 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Map 1 Winner

View
100%
54%
Yes 100¢No 0¢
0.1¢
N/A
$104,432
N/A
N/A
N/A
Settled
Yes
predict

Map 1 Winner

99%
Yes 99¢No 1¢
—
N/A
$2,464
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

100%
54%
Yes 100¢No 0¢
0.1¢
N/A
$290
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

76%
Yes 76¢No 24¢
—
$22,610
$1
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Rounds Handicap: Heroic (-6.5) vs 3DMAX (+6.5)

100%
Yes 100¢No 0¢
20¢
N/A
$20
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

1%
38%
Yes 1¢No 99¢
—
$318
$6,932
N/A
N/A
N/A
Settled
No
polymarket

Match Winner

0%
38%
Yes 0¢No 100¢
—
N/A
$218,242
N/A
N/A
N/A
Settled
Yes
predict

Map 2 Winner

1%
Yes 1¢No 99¢
—
N/A
$2,856
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

0%
39%
Yes 0¢No 100¢
—
N/A
$43,085
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: HERO (-1.5) vs 3DMAX (+1.5)

0%
34%
Yes 0¢No 100¢
—
N/A
$966
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

0%
29%
Yes 0¢No 100¢
—
N/A
$20
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
49%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

0%
96%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Heroic (-3.5) vs 3DMAX (+3.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: 3DMAX (-1.5) vs Heroic (+1.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: Heroic (-6.5) vs 3DMAX (+6.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: 3DMAX (-3.5) vs Heroic (+3.5)

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: 3DMAX (-9.5) vs Heroic (+9.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Heroic (-3.5) vs 3DMAX (+3.5)

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Heroic (-9.5) vs 3DMAX (+9.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: Heroic (-12.5) vs 3DMAX (+12.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 18.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 15.5

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 30

Intro

This market tracks the outcome of the Counter-Strike match between 3DMAX and Heroic in the IEM Beijing: Global Qualifier Playoffs, specifically focusing on whether Heroic will win at least 3.5 more rounds than 3DMAX on Map 3. Currently, the consensus probability of Heroic achieving a -3.5 round handicap is 100.0%. This aggregation combines data from Polymarket and Predict, and will resolve based on official information from https://hltv.org, with fallback to credible reporting including video evidence. Keep an eye on the match beginning September 2, 2026, as that is when the initial games will be played and the outcome determined.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms share identical resolution logic for match winner, map winners, and total games played, including handling of cancellations, postponements, and incomplete matches.Primary resolution logic: Official information from https://hltv.org, with fallback to credible reporting including video evidence

Core resolution logic:

  • Match winner resolves to the team that wins the BO3 series; 50-50 for cancellations, ties, or unresolved matches
  • Map winners resolve to the team that wins each specific map; 50-50 if the map is not completed
  • Total games resolve to Over if 3 or more maps are played, Under if fewer than 3; 50-50 for cancellations, ties, or unresolved matches
  • Postponements must be rescheduled by September 16, 2026 at 11:59 PM ET, otherwise 50-50
  • Forfeitures, disqualifications, or walkovers resolve based on completion status: completed matches resolve normally, incomplete matches resolve 50-50

Edge cases & clarifications:

  • Match not completed due to forfeiture: If one team wins due to opponent's forfeiture, disqualification, or walkover, the match winner resolves to the winning team, but total games resolves 50-50
  • Map clinched by forfeiture: If the clinching map is forfeited, it counts as a completed match for total games resolution
  • Name discrepancies: Minor name discrepancies (abbreviations, sponsor tags, regional identifiers) are treated as the same team if clearly identifiable; otherwise resolves 50-50
Timing: Resolution occurs after the official conclusion of the match, with results published on https://hltv.org or through credible reporting within 2 hours of conclusionOur PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Counter-Strike Upper bracket round 1 match between 3DMAX and Heroic in the IEM Beijing: Global Qualifier Playoffs, initially scheduled for September 2, 2026 at 5:00 AM ET. This market will resolve to "3DMAX" if 3DMAX win the match against Heroic. This market will resolve to "Heroic" if Heroic win the match against 3DMAX. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 2, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the Counter-Strike Upper bracket round 1 match between 3DMAX and Heroic in the IEM Beijing: Global Qualifier Playoffs, initially scheduled for September 2, 2026 at 5:00 AM ET. This market will resolve to "3DMAX" if 3DMAX win the match against Heroic. This market will resolve to "Heroic" if Heroic win the match against 3DMAX. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 16, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 2, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.