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Counter-Strike: 1WIN vs TDK (BO3) - NODWIN Clutch Series Playoffs
kalshi
polymarket

Counter-Strike: 1WIN vs TDK (BO3) - NODWIN Clutch Series Playoffs

Volume:
$83,081

TDK

 - Kalshi

TDK - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Jun 14, 2026

Closed: Jun 14, 12:19 PM EST

kalshi

Kalshi

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Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

TDK

View
100%
Yes 100¢No 0¢
100¢
N/A
$19,505
N/A
N/A
$9,775
Settled
Yes
polymarket

Map Handicap: TDK (-1.5) vs 1WIN (+1.5)

100%
Yes 100¢No 0¢
0.1¢
N/A
$1,819
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
Yes 0¢No 100¢
—
N/A
$25,015
N/A
N/A
N/A
Settled
Yes
kalshi

1WIN

0%
Yes 0¢No 100¢
100¢
N/A
$8,624
N/A
N/A
$5,473
Settled
No
polymarket

Map 2 Winner

0%
Yes 0¢No 100¢
—
N/A
$16,266
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Winner

0%
Yes 0¢No 100¢
—
N/A
$10,538
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 2.5 Games

0%
Yes 0¢No 100¢
—
N/A
$1,265
N/A
N/A
N/A
Settled
Yes
polymarket

Map Handicap: 1WIN (-1.5) vs TDK (+1.5)

0%
Yes 0¢No 100¢
—
N/A
$50
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 21.5

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 21.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 3 Total Rounds: Over/Under 21.5

50%
Yes 50¢No 50¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: TDK (-3.5) vs 1WIN (+3.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: TDK (-6.5) vs 1WIN (+6.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: 1WIN (-3.5) vs TDK (+3.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: TDK (-6.5) vs 1WIN (+6.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: TDK (-3.5) vs 1WIN (+3.5)

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Rounds Handicap: TDK (-9.5) vs 1WIN (+9.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 2 Total Rounds: Over/Under 18.5

100%
Yes 100¢No 0¢
1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 20

Description

A best-of-three Counter-Strike 2 match between 1WIN and TDK in the NODWIN Clutch Series Playoffs scheduled for June 14, 2026 at 10:00 AM EDT. Markets span match outcome, individual map winners, round totals per map, map count handicap, and series length, with resolution sourced from HLTV.org.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All platforms apply identical resolution logic: HLTV.org as primary source, 2-hour fallback to credible reporting, 50-50 for incomplete maps/matches, and completion requirements for series-level markets. No divergence in thresholds, timing, or edge case handling.Primary resolution logic: HLTV.org (official match results); credible reporting consensus (including video evidence) if HLTV.org has not published final results within 2 hours after event conclusion

Core resolution logic:

  • Match outcome (1WIN vs TDK) resolves based on which team wins 2 maps in the best-of-three series
  • Individual map winners (Map 1, Map 2, Map 3) resolve based on which team wins that specific map
  • Map round totals (Over/Under 21.5) resolve based on combined rounds played by both teams on that map, including overtime, provided the map is played to completion
  • Map handicap (TDK -1.5 vs 1WIN +1.5) resolves to TDK if TDK wins 2+ more maps than 1WIN; otherwise resolves to 1WIN
  • Games total (Over/Under 2.5) resolves to Over if 3+ maps are played; Under if fewer than 3 maps are played
  • Maps won by forfeit, disqualification, walkover, or default count toward all totals provided the match is completed
  • If a map is not played, not played to completion, or decided by forfeit/disqualification/walkover rather than rounds played to conclusion, that map's round total market resolves 50-50

Edge cases & clarifications:

  • Match Cancellation or Extreme Delay: If the match is canceled (not played at all) or delayed beyond 7 days from the scheduled date (June 14, 2026) without a winner determined, all markets resolve 50-50
  • Incomplete Match with Forfeit/Disqualification: If the match begins but is not completed and one team wins due to opponent forfeiture, disqualification, or walkover, series-level markets (match outcome, map handicap, games total) resolve 50-50. However, if a specific map is completed before the forfeit, that map's winner and round total resolve based on the completed map
  • Clinching Map Forfeit: If the match ends due to the clinching map being forfeited, this counts as a completed match and series-level markets resolve based on the final map count (including the forfeited map)
  • Exact Round Total of 21.5: If a map's combined round total is exactly 21.5 (impossible in practice but specified in rules), the round total market resolves 50-50
  • Pre-Match Forfeit/Walkover: If the match ends in forfeit, disqualification, or walkover before play begins, the match outcome market resolves 50-50; however, Kalshi's binary markets on series winner may have different handling per their specific terms
Timing: Resolution occurs upon match completion (when a team wins 2 maps or the match is decided by forfeit/disqualification). Official HLTV.org results are checked immediately; if unavailable within 2 hours of event conclusion, credible reporting consensus is used. Markets resolve within 24 hours of match conclusion under normal circumstances.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Counter-Strike Round of 16 match between 1WIN and TDK in the NODWIN Clutch Series Playoffs, initially scheduled for June 14 at 10:00AM ET. This market will resolve to "1WIN" if 1WIN win the match against TDK. This market will resolve to "TDK" if TDK win the match against 1WIN. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

Resolution is determined by the outcome of the NODWIN Clutch Series 2026: TDK vs. 1WIN CS2 match scheduled for June 14, 2026 at 10:00 AM EDT. The market resolves to Yes for whichever team wins the match.

Frequently asked questions

Prediction markets like those tracked here operate on peer-to-peer trading rather than fixed odds set by a sportsbook. Traders on Polymarket and Kalshi continuously adjust prices based on new information, team form, and betting flow, often reflecting sharper, more dynamic odds than traditional sportsbooks. Prediction market prices tend to converge toward true probability over time, making them useful benchmarks for comparing against static sportsbook lines. However, liquidity and trading volume vary by platform, which can affect price stability and slippage.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Kalshi and Polymarket serve different trader demographics and operate under distinct rule sets, leading to price divergence on the same event. Kalshi's regulatory framework and user base may prioritize match-winner outcomes, while Polymarket's structure emphasizes derivatives like game totals. Liquidity imbalances, fee structures, and settlement timing also drive wedges between platforms. Monitoring both prices helps identify arbitrage opportunities and reveals which outcome interpretation the broader market favors most strongly.

Key catalysts include roster announcements or player substitutions, recent tournament results and head-to-head records, injury or availability updates, and pre-match interviews or team statements. Scrim results and community sentiment can also shift trader positioning. Once the series begins, live map outcomes and round momentum will drive sharp intraday repricing. Broader esports news—sponsorship changes, org restructuring, or meta shifts in the game—may influence longer-term team strength assessments. Monitor team social media and esports news outlets for breaking developments.