TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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Counter-Strike: 100 Thieves vs Esport Academy Copenhagen (BO3) - Stake Pulse Beat II Group C
polymarket
predict

What is the result of 100 Thieves vs Esport Academy Copenhagen?

Volume:
$271,383

Match Winner

all

2 markets

Polymarket

Predict

consensus

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 23, 2026

Closed: Sep 23, 9:26 AM EST

polymarket

Polymarket

View
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
polymarket

Match Winner

View
100%
20%
Yes 100¢No 0¢
0.1¢
N/A
$155,265
N/A
N/A
N/A
Settled
Yes
predict

Match Winner

99%
Yes 99¢No 1¢
—
$18,678
$3,342
N/A
N/A
N/A
Settled
No
polymarket

Map Handicap: 100T (-1.5) vs Esport Academy Copenhagen (+1.5)

100%
45%
Yes 100¢No 0¢
0.1¢
N/A
$60,644
N/A
N/A
N/A
Settled
Yes
predict

Map Handicap: 100T (-1.5) vs Esport Academy Copenhagen (+1.5)

81%
Yes 81¢No 19¢
—
$14,881
$1,303
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Winner

100%
28%
Yes 100¢No 0¢
0.1¢
N/A
$33,346
N/A
N/A
N/A
Settled
Yes
predict

Map 2 Winner

99%
Yes 99¢No 1¢
—
$14,599
$4,822
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Winner

100%
29%
Yes 100¢No 0¢
0.1¢
N/A
$9,195
N/A
N/A
N/A
Settled
Yes
predict

Map 1 Winner

99%
Yes 99¢No 1¢
—
$6,979
$1,073
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Total Rounds: Over/Under 21.5

100%
55%
Yes 100¢No 0¢
0.1¢
N/A
$68
N/A
N/A
N/A
Settled
Yes
predict

Map 2 Total Rounds: Over/Under 21.5

N/A
N/A
98¢
$4,752
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Total Rounds: Over/Under 30.5

100%
Yes 100¢No 0¢
1¢
N/A
$5
N/A
N/A
N/A
Settled
Yes
predict

O/U 2.5 Games

1%
43%
Yes 1¢No 99¢
—
$70,616
$68
N/A
N/A
N/A
Settled
No
polymarket

O/U 2.5 Games

0%
37%
Yes 0¢No 100¢
—
N/A
$2,162
N/A
N/A
N/A
Settled
Yes
predict

Map 1 Total Rounds: Over/Under 21.5

1%
Yes 1¢No 99¢
—
$48
$18
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Total Rounds: Over/Under 21.5

0%
28%
Yes 0¢No 100¢
—
N/A
$74
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: 100 Thieves (-3.5) vs Esport Academy Copenhagen (+3.5)

100%
48%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
predict

Map 1 Rounds Handicap: 100 Thieves (-3.5) vs Esport Academy Copenhagen (+3.5)

N/A
N/A
98¢
$4,752
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 2 Rounds Handicap: 100 Thieves (-3.5) vs Esport Academy Copenhagen (+3.5)

0%
53%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
predict

Map 2 Rounds Handicap: 100 Thieves (-3.5) vs Esport Academy Copenhagen (+3.5)

N/A
N/A
—
$48
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Rounds Handicap: 100 Thieves (-3.5) vs Esport Academy Copenhagen (+3.5)

50%
49%
Yes 50¢No 50¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 3 Total Rounds: Over/Under 21.5

50%
46%
Yes 50¢No 50¢
2¢
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Map 1 Rounds Handicap: 100 Thieves (-6.5) vs Esport Academy Copenhagen (+6.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 24.5

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Total Rounds: Over/Under 18.5

100%
Yes 100¢No 0¢
0.1¢
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

Map 1 Rounds Handicap: 100 Thieves (-9.5) vs Esport Academy Copenhagen (+9.5)

0%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 25 of 29

Description

This prediction market group concerns a Counter-Strike match between 100 Thieves and Esport Academy Copenhagen as part of the Stake Pulse Beat II Group C. Markets cover the overall match winner, individual map winners, round handicaps, and total rounds played on each map, as well as the total number of maps played in the series.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

Both platforms utilize the same resolution source (hltv.org) and have identical rules regarding postponements, cancellations, forfeits, and the handling of incomplete matches.Primary resolution logic: https://hltv.org

Core resolution logic:

  • Resolution is based on the official results published on hltv.org.
  • If hltv.org fails to publish results within 2 hours of the event's conclusion, a consensus of credible reporting and video evidence will be used.
  • Matches postponed must be rescheduled by October 7, 2026, to be resolved based on the played result.
  • Canceled or incomplete matches have specific 50-50 resolution conditions.
  • Forfeits, disqualifications, and walkovers are handled consistently across all markets.

Edge cases & clarifications:

  • Map Incompletion: If a map is not completed, markets specific to that map (e.g., Map 1 Winner, Map 1 Rounds Handicap) will resolve 50-50.
  • Postponement Deadline: If a match is postponed and not rescheduled by October 7, 2026, all markets resolve 50-50, regardless of any subsequent rescheduling.
  • Team Name Discrepancies: Minor discrepancies in team names will be resolved based on the underlying real-world match, provided the intended team is clearly identifiable.
  • Forfeit/Disqualification: If a match ends due to a forfeit, disqualification, or walkover, the overall match market resolves to 50-50. Map-specific markets resolve 50-50 if the map was not completed.
Timing: Resolution will occur after the completion of the match, or after the postponement deadline of October 7, 2026, whichever comes first. Resolution will occur within 2 hours of hltv.org publishing results, or after a consensus is reached from credible reporting.Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Counter-Strike match between 100 Thieves and Esport Academy Copenhagen in the Stake Pulse Beat II Group C, initially scheduled for September 23, 2026 at 6:00 AM ET. This market will resolve to "100 Thieves" if 100 Thieves win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against 100 Thieves. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 7, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 23, 2026 at 6:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Predict

This market refers to the Counter-Strike match between 100 Thieves and Esport Academy Copenhagen in the Stake Pulse Beat II Group C, initially scheduled for September 23, 2026 at 6:00 AM ET. This market will resolve to "100 Thieves" if 100 Thieves win the match against Esport Academy Copenhagen. This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against 100 Thieves. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 7, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 23, 2026 at 6:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Frequently asked questions

On Polymarket and Predict, this market dashboard tracks the collective predictions on the outcome of the 100 Thieves versus Esport Academy Copenhagen Counter-Strike match. Currently, the aggregated volume across both platforms is $271,383, with $266,834 traded in the last 24 hours. The dashboard provides a consensus view of the probability of various outcomes, allowing you to see where the crowd believes the most likely result lies. The CS:GO match market reflects the wisdom of the crowd, offering a dynamic perspective on the potential winner of this best-of-three series.

Prediction market odds, like those found on Polymarket and Predict, often differ from traditional sportsbook odds due to the different incentives and information sources at play. Sportsbooks set odds to ensure profit, factoring in a margin, while prediction markets are driven by individuals betting directly against each other. This can lead to more accurate probabilities as more information becomes available and is incorporated by traders. In some cases, this market will align closely with sportsbook lines, but discrepancies can emerge based on unique insights or differing risk assessments within the prediction market community. This offers an alternative way to assess the likelihood of outcomes.