TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

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BESTIA Academy vs Zetta Games: Map 1 Winner
limitless

BESTIA Academy vs Zetta Games: Map 1 Winner

Volume:
$1,000

BESTIA Academy vs Zetta Games: Map 1 Winner

 - Limitless

BESTIA Academy vs Zetta Games: Map 1 Winner - Limitless

1W

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·

Resolved Sep 23, 2026

Closed: Sep 22, 8:13 PM EST

limitless

Limitless

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24h
7d
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limitless

BESTIA Academy vs Zetta Games: Map 1 Winner

View
100%
Yes 100¢No 0¢
98.9¢
N/A
$1,000
N/A
N/A
N/A
Settled
Yes
Total markets: 1

Description

This market refers to the Counter-Strike match between BESTIA Academy and Zetta Games in the CCT South America Series 6 2026, initially scheduled for September 22, 2026 UTC. This market will resolve to "BESTIA Academy" if BESTIA Academy win Map 1 against Zetta Games. This market will resolve to "Zetta Games" if Zetta Games win Map 1 against BESTIA Academy. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.

Limitless

This market refers to the Counter-Strike match between BESTIA Academy and Zetta Games in the CCT South America Series 6 2026, initially scheduled for September 22, 2026 UTC. This market will resolve to "BESTIA Academy" if BESTIA Academy win Map 1 against Zetta Games. This market will resolve to "Zetta Games" if Zetta Games win Map 1 against BESTIA Academy. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.