TOTAL VOLUME:
$134.2b
24H VOL:
$126,324,530
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,434,646,834
406,019
Markets across
30,401
events
MATCHED EVENTS:
2,689
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 2, 8:55 AM EST
Polymarket
In the upcoming Japan J. League game between Avispa Fukuoka and Urawa Red Diamonds, scheduled for September 2, 2026 at 6:00 AM ET: This market will resolve to "Avispa Fukuoka" if Avispa Fukuoka score more goals than Urawa Red Diamonds in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Avispa Fukuoka and Urawa Red Diamonds score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Urawa Red Diamonds" if Urawa Red Diamonds score more goals than Avispa Fukuoka in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 24 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 48 hours of the event's conclusion, this market will resolve 50-50.
In the upcoming Japan J. League game between Avispa Fukuoka and Urawa Red Diamonds, scheduled for September 2, 2026 at 6:00 AM ET: This market will resolve to "Avispa Fukuoka" if Avispa Fukuoka score more goals than Urawa Red Diamonds in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Avispa Fukuoka and Urawa Red Diamonds score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Urawa Red Diamonds" if Urawa Red Diamonds score more goals than Avispa Fukuoka in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics published by the governing body or event organizers. If the governing body or event organizers have not published final statistics within 24 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially published final statistics made after market resolution will not be considered in determining the outcome. If no acceptable data is available within 48 hours of the event's conclusion, this market will resolve 50-50.
Key signals that could shift this market include last-minute player injuries, tactical changes announced by coaches, or weather updates affecting match conditions. Any breaking news that impacts the perceived likelihood of a second-half win, loss, or draw — such as a star player being ruled out or a recent form surge — may cause traders to reassess odds. As the match nears, even early-game events can influence expectations for how the second half will unfold.