TOTAL VOLUME:
$134b
24H VOL:
$107,351,958
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,416,970,024
400,720
Markets across
30,097
events
MATCHED EVENTS:
2,633
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Sep 12, 10:13 AM EST
Limitless
This market refers to the LoL match between Anyone's Legend and Invictus Gaming in the LPL Split 3 2026, initially scheduled for September 12, 2026 UTC. This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Anyone's Legend. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the LoL match between Anyone's Legend and Invictus Gaming in the LPL Split 3 2026, initially scheduled for September 12, 2026 UTC. This market will resolve to "Anyone's Legend" if Anyone's Legend win the match against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Anyone's Legend. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team’s listed name includes minor discrepancies from the resolution source, or the team is renamed or rebranded, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market resolves around Sep 13, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the League of Legends match between Anyone's Legend and Invictus Gaming. The winning team, as declared by the official tournament organizers, will determine the winning outcome in this market. Any disputes or ambiguities will be resolved using publicly available information from the event's governing body.
Several factors could influence the price of this market before resolution. News regarding player form, team strategies, or any unexpected roster changes for Anyone's Legend or Invictus Gaming could all shift trader sentiment. Major upsets in other matches leading up to this one, or announcements about the match schedule or venue, could also play a role. Even significant social media discussion or analysis from prominent League of Legends commentators could impact trading activity and move the odds. Any information that alters perceptions of the teams’ relative strengths has the potential to move this market.