TOTAL VOLUME:
$134.2b
24H VOL:
$134,145,987
24H TRANSACTIONS:
2,388,728,490
OPEN INTEREST:
$1,441,166,947
406,422
Markets across
30,383
events
MATCHED EVENTS:
2,688
PLATFORM COVERAGE:
5
Polymarket:
39%
VS.
Kalshi:
61%
Closed: Jul 26, 4:57 PM EST
Opinion
In the upcoming LPL best-of-series match scheduled for 2026-07-26 11:30 UTC: if Bilibili Gaming wins the series, the market will resolve to "Bilibili Gaming"; if Anyone's Legend wins the series, the market will resolve to "Anyone's Legend". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LPL broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
In the upcoming LPL best-of-series match scheduled for 2026-07-26 11:30 UTC: if Bilibili Gaming wins the series, the market will resolve to "Bilibili Gaming"; if Anyone's Legend wins the series, the market will resolve to "Anyone's Legend". The series winner is the first team to win a majority of games. Individual games remade due to technical issues do not count as wins toward the series. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. In cases where a team's listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50. Resolution Source: official LPL broadcast and https://lolesports.com. Note: Opinion will resolve this market strictly based on the first final result officially published or announced by a designated resolution source. Any subsequent revision, correction, or reversal will not affect the resolution.
Prediction market odds on Opinion often diverge from traditional analyst forecasts because they reflect real-money stakes and crowd intelligence rather than expert opinion alone. Analysts may rely on historical statistics, team composition, and recent performance reviews, while this market aggregates the collective judgment of traders who have financial incentive to forecast accurately. When analyst consensus and market odds align, it typically signals high confidence in the outcome. When they diverge significantly, the market may be pricing in information—such as roster changes, player injuries, or recent scrim results—that analysts have not yet fully incorporated into their public predictions.
On Opinion, this market is priced through a continuous order-book mechanism where traders buy and sell shares representing each possible outcome. On Opinion, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The price of each outcome reflects the probability traders assign to it, with higher prices indicating greater confidence. As new information emerges—such as team announcements, patch updates, or pre-match commentary—traders adjust their positions, moving prices up or down. This dynamic pricing ensures the market continuously incorporates available information, allowing both casual bettors and sophisticated traders to express their views on which team will prevail.
This market resolves around Jul 26, 2026, once the esports match concludes and the result is verifiable from credible public sources. The outcome is determined by the official match result, confirmed through the tournament organizer's announcement or broadcast. No further conditions apply; the market simply reflects which team wins the competition. Traders should monitor official tournament schedules and any postponements or format changes that might affect the resolution date.
Several catalysts could shift odds significantly before Jul 26, 2026. Roster announcements—including player signings, substitutions, or departures—often trigger sharp price movements. Patch updates or balance changes to the game itself can alter team strengths and strategic viability. Recent scrim results, public statements from coaches or players, and injury or availability news all influence trader sentiment. Tournament bracket announcements and seeding also matter, as they determine which opponents each team faces. Media coverage, expert commentary, and community sentiment can amplify or dampen confidence in either team. Finally, any official delays or format changes to the match would directly impact resolution timing and market dynamics.