TOTAL VOLUME:

$134.2b

24H VOL:

$134,145,987

24H TRANSACTIONS:

2,388,728,490

OPEN INTEREST:

$1,441,166,947

406,422

Markets across

30,383

events

MATCHED EVENTS:

2,688

PLATFORM COVERAGE:

5

Polymarket:

39%

VS.

Kalshi:

61%

BETA
Dashboards
Tour
All
Sports
Albania vs Belarus: First Half Winner
kalshi

Albania vs Belarus: First Half Winner

Volume:
$12,677

Albania wins 1st Half

 - Kalshi

Albania wins 1st Half - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Sep 26, 2026

Closed: Sep 26, 3:41 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

Albania wins 1st Half

View
100%
51%
Yes 100¢No 0¢
100¢
N/A
$6,910
N/A
N/A
$4,969
Settled
Yes
kalshi

Belarus wins 1st Half

0%
Yes 0¢No 100¢
100¢
N/A
$3,343
N/A
N/A
$3,309
Settled
No
kalshi

Tie 1st Half

0%
Yes 0¢No 100¢
100¢
N/A
$2,424
N/A
N/A
$2,265
Settled
No
Total markets: 3

Description

This event tracks the outcome of the first half of an international soccer match between Albania and Belarus. It determines whether Albania, Belarus, or neither team (a tie) leads at the end of the first 45 minutes plus any stoppage time. The result is based solely on the scoring during that specific period, without considering the full match outcome.

Kalshi

The event resolves based on the winner of the first half of the Albania vs Belarus UEFA Nations League soccer match scheduled for September 26, 2026. If Albania scores more goals than Belarus by the end of the first 45 minutes plus stoppage time, the 'Albania wins 1st Half' market resolves to Yes. If Belarus scores more goals than Albania in the same timeframe, the 'Belarus wins 1st Half' market resolves to Yes. If both teams score an equal number of goals, or if no goals are scored, the 'Tie 1st Half' market resolves to Yes. If the match is cancelled or rescheduled to more than 48 hours beyond the original date, the markets will resolve to a fair price as determined by the platform. The resolution depends exclusively on first-half performance, independent of the full match result.