TOTAL VOLUME:
$154.7b
24H VOL:
$279,496,801
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,923,931,766
416,910
Markets across
40,107
events
MATCHED EVENTS:
4,571
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
This market will resolve according to which G2 Esports player records the most total kills for G2 Esports across all maps played by G2 Esports during VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. Kills recorded in overtime rounds count. Only completed maps count. Any player who plays for G2 Esports during the tournament, including substitutes, is eligible. If two or more players are tied for the most kills, this market will resolve to the player with the higher ACS (Average Combat Score) across the entire event. If a tie persists, this market will resolve to the player with the lower total deaths across the entire event. If a tie still persists, this market will resolve to the player whose listed in-game name comes first alphabetically. If a player not listed in this market records the most kills for G2 Esports, this market will resolve to "Other". If VALORANT Champions 2026 is canceled, or is postponed such that G2 Esports has not completed its participation by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the vlr.gg event stats page (https://www.vlr.gg/event/stats/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which G2 Esports player records the most total kills for G2 Esports across all maps played by G2 Esports during VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. Kills recorded in overtime rounds count. Only completed maps count. Any player who plays for G2 Esports during the tournament, including substitutes, is eligible. If two or more players are tied for the most kills, this market will resolve to the player with the higher ACS (Average Combat Score) across the entire event. If a tie persists, this market will resolve to the player with the lower total deaths across the entire event. If a tie still persists, this market will resolve to the player whose listed in-game name comes first alphabetically. If a player not listed in this market records the most kills for G2 Esports, this market will resolve to "Other". If VALORANT Champions 2026 is canceled, or is postponed such that G2 Esports has not completed its participation by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the vlr.gg event stats page (https://www.vlr.gg/event/stats/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Often, prediction market odds reflect a different perspective than those found at sportsbooks. While sportsbooks may incorporate biases or limitations in their modeling, this market allows bettors to express their own informed opinions and aggregate wisdom. If analysts or public polls favor a particular player, we might see the odds for that player decrease on Polymarket as more traders buy into that outcome. However, discrepancies can arise if the market identifies information not yet fully priced into sportsbook lines, or if there's a significant difference in the perceived probabilities.
On Polymarket, this market is priced through a continuous auction mechanism, where traders buy and sell shares representing their belief in each G2 Esports player's likelihood of having the most kills. The price of each share directly reflects the implied probability of that outcome. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. As more traders buy shares in a particular player, the price increases, indicating growing confidence. Conversely, selling pressure lowers the price, suggesting decreasing confidence. The market dynamically adjusts to new information and changing sentiment, providing a real-time assessment of potential outcomes.
This market resolves around Nov 18, 2026, following the conclusion of VALORANT Champions 2026. The outcome will be determined by the official kill counts recorded during the tournament for each G2 Esports player. The player with the highest verified kill total will be declared the winner of this market. The resolution will be confirmed once the event is verifiable from credible public reporting, ensuring an accurate and transparent outcome. Traders should monitor official tournament results for the final data.
Several factors could significantly impact this market. Major roster changes within G2 Esports, or unexpected strong performances from individual players in preceding tournaments, would likely shift the odds. News regarding player health or form, such as injuries or reports of exceptional practice performance, could also cause movement. Additionally, strategic shifts in the VALORANT meta, favoring certain agents or playstyles, might influence which players are expected to excel and impact the volume traded on Polymarket. Any significant updates related to the G2 Esports team will be closely watched by traders.