TOTAL VOLUME:

$61.8b

24H VOL:

$257,828,392

24H TRANSACTIONS:

600,069,390

OPEN INTEREST:

$1,354,664,501

579,454

Markets across

14,299

events

MATCHED EVENTS:

4,106

PLATFORM COVERAGE:

4

Polymarket:

50%

VS.

Kalshi:

50%

BETA
kalshi
polymarket

Valorant: Mandatory vs MIR (BO3) - VCL EMEA: Group D? Odds & Prediction Markets

Volume:
$11,655
PredictionHero
MIR 0%
kalshi
Map 2 Winner 100%
polymarket
Match Winner 100%
polymarket
Mar 2026Mar 2026Mar 2026Mar 2026Mar 2026Jun…020406080100

Closed: Mar 19, 4:00 PM EST

polymarket

Polymarket

View
Outcome
Chance %
Price
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
Trade

Description

This event group covers a best-of-three Valorant match between Mandatory and MIR in the VCL EMEA: Group D, scheduled for March 19, 2026 at 12:00 PM ET. Markets span match winner, individual map winners, total maps played, and map handicap outcomes across Kalshi and Polymarket platforms.

PredictionHero - Resolution Divergence Alerts (RDA)

Unified Resolution Criteria (Consistent across platforms)

All markets across both platforms use identical resolution sources, timing windows, and edge-case handling for cancellations, delays, forfeits, and incomplete matches.

Primary resolution logic:

Official VLR.gg; consensus of credible reporting and video evidence if VLR.gg unavailable within 2 hours of match conclusion

Core resolution logic:

  • Match Winner (Mandatory vs MIR): Resolves to the team that wins the best-of-three series; forfeits, walkovers, and disqualifications before play begins resolve 50-50
  • Map 1 Winner: Resolves based on the winner of Map 1 if completed; incomplete Map 1 resolves 50-50
  • Map 2 Winner: Resolves based on the winner of Map 2 if completed; incomplete Map 2 resolves 50-50
  • Games Total (O/U 2.5): Over if 3+ maps played; Under if fewer than 3 maps played; forfeited/defaulted maps count toward total if match is completed
  • Map Handicap (Mandatory -1.5 vs MIR +1.5): Mandatory wins if they win 2+ more maps than MIR; forfeited/defaulted maps count toward handicap if match is completed
  • Cancellation/Delay Rule: If match is canceled, delayed beyond 7 days without play beginning, or ends in a tie, all markets resolve 50-50
  • Incomplete Match Rule: If match begins but is not completed and one team wins via opponent forfeiture/disqualification/walkover, match winner resolves to winning team; map totals and handicap resolve 50-50; individual map markets resolve 50-50 if that map is not completed

Edge cases & Clarifications:

  • Clinching Map Forfeited: If the match ends due to the clinching map being forfeited, this counts as a completed match for Games Total and Map Handicap purposes; Match Winner resolves 50-50
  • Incomplete Match with Forfeiture: If match begins but is not completed and one team wins due to opponent forfeiture/disqualification/walkover, Match Winner resolves to the winning team; Games Total and Map Handicap resolve 50-50
  • Individual Map Not Completed: If a specific map (Map 1 or Map 2) is not completed for any reason, that map's winner market resolves 50-50
  • Delay Beyond 7 Days: If match is delayed beyond 7 days from scheduled date (March 19, 2026) without play beginning, all markets resolve 50-50
  • VLR.gg Publication Delay: If VLR.gg does not publish final results within 2 hours of match conclusion, consensus of credible reporting and video evidence may be used as alternative resolution source

Timing:

Resolution occurs upon match completion or at the point of cancellation/delay determination. VLR.gg official publication or consensus reporting must occur within 2 hours of match conclusion for timely settlement.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

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