TOTAL VOLUME:
$154.6b
24H VOL:
$323,326,361
24H TRANSACTIONS:
2,984,640,614
OPEN INTEREST:
$1,969,435,260
419,363
Markets across
40,411
events
MATCHED EVENTS:
4,612
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 3, 6:00 PM EST
Predict
This market refers to the Valorant Semifinal 2 match between Eternal Fire and Pcific Esports in the Monsters Reloaded Closed Qualifier Play-In, initially scheduled for October 3, 2026 at 3:00 PM ET. This market will resolve to "Eternal Fire" if Eternal Fire win the match against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win the match against Eternal Fire. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 17, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 3, 2026 at 3:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market refers to the Valorant Semifinal 2 match between Eternal Fire and Pcific Esports in the Monsters Reloaded Closed Qualifier Play-In, initially scheduled for October 3, 2026 at 3:00 PM ET. This market will resolve to "Eternal Fire" if Eternal Fire win the match against Pcific Esports. This market will resolve to "Pcific Esports" if Pcific Esports win the match against Eternal Fire. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 17, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 3, 2026 at 3:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Typically, prediction market odds reflect the wisdom of the crowd and can differ from traditional sportsbook odds. Sportsbooks often set initial lines to balance action, while this market’s prices are driven purely by traders expressing their beliefs about the outcome. If a significant discrepancy exists between this market and sportsbook lines, it might indicate that the crowd perceives information differently than the oddsmakers, or that one venue has more accurate information. It’s common to see convergence as the event approaches, but differences can persist due to varying levels of information and analytical approaches.
On Predict, this market is priced through a continuous order book where traders can buy and sell contracts representing their belief in each outcome. The price of each contract fluctuates based on supply and demand. As more traders buy contracts for a particular outcome, the price increases, reflecting a higher implied probability. On Predict, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The current price reflects the collective assessment of all traders on Predict regarding the likelihood of each team winning the Valorant Pacific League match. This dynamic pricing mechanism aims to provide a real-time probability estimate.
This market resolves around Oct 3, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. Resolution will be based on the official result of the best-of-three series between Eternal Fire and Pcific Esports in the Monsters Reloaded Closed Qualifier Play-In. The winning team, as determined by the official tournament organizers, will be the basis for settlement. Traders holding contracts for the winning team will be paid out according to the final market price at resolution.
Several factors could influence the price of this market. Any news regarding player form, team strategies, or potential roster changes for either Eternal Fire or Pcific Esports could shift trader sentiment. Unexpected announcements about map pools or tournament conditions could also have an impact. In-game performance during the series itself, such as early round wins or dominant individual plays, will likely cause rapid price adjustments. Overall, any information that alters the perceived probability of either team winning is likely to move this market.