TOTAL VOLUME:
$154.4b
24H VOL:
$230,589,906
24H TRANSACTIONS:
2,984,028,936
OPEN INTEREST:
$1,885,293,300
410,482
Markets across
40,213
events
MATCHED EVENTS:
4,340
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Time left: 09d:17h:29m
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In the upcoming UEFA Nations League game between Türkiye and Belgium, originally scheduled for Thursday, November 12, 2026 at 12:00 PM ET (as of creation of the first market related to the event): This market will resolve to "Türkiye" if Türkiye score more goals than Belgium in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Türkiye and Belgium score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Belgium" if Belgium score more goals than Türkiye in the second half of regular play plus second-half stoppage time. If this market's outcome was definitively determined under its rules by the listed resolution sources before abandonment, that outcome will stand. Otherwise, the following no-result provisions apply. If the game is canceled, does not start by Saturday, November 14, 2026, 11:59 PM ET, or is abandoned with no official result by that time, this market will resolve to "Draw". If the game has an official result but the second half was not completed, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. Recognizable abbreviations, alternate or erroneous spellings, sponsor names, regional identifiers, and minor formatting differences in a team's or player's name will not affect resolution, provided the intended team or player can be clearly and uniquely identified as a participant in the listed fixture or competition. If a listed name has no reasonable connection to any participant, or could reasonably refer to more than one participant such that the intended team or player cannot be determined, this market will resolve as it would if the listed fixture had been canceled entirely; a listed participant who cannot be identified does not count as inactive or absent. The primary resolution source for this market will be official match information from UEFA Nations League (https://www.uefa.com/uefanationsleague/). If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve to "Draw".
In the upcoming UEFA Nations League game between Türkiye and Belgium, originally scheduled for Thursday, November 12, 2026 at 12:00 PM ET (as of creation of the first market related to the event): This market will resolve to "Türkiye" if Türkiye score more goals than Belgium in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if Türkiye and Belgium score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Belgium" if Belgium score more goals than Türkiye in the second half of regular play plus second-half stoppage time. If this market's outcome was definitively determined under its rules by the listed resolution sources before abandonment, that outcome will stand. Otherwise, the following no-result provisions apply. If the game is canceled, does not start by Saturday, November 14, 2026, 11:59 PM ET, or is abandoned with no official result by that time, this market will resolve to "Draw". If the game has an official result but the second half was not completed, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. Recognizable abbreviations, alternate or erroneous spellings, sponsor names, regional identifiers, and minor formatting differences in a team's or player's name will not affect resolution, provided the intended team or player can be clearly and uniquely identified as a participant in the listed fixture or competition. If a listed name has no reasonable connection to any participant, or could reasonably refer to more than one participant such that the intended team or player cannot be determined, this market will resolve as it would if the listed fixture had been canceled entirely; a listed participant who cannot be identified does not count as inactive or absent. The primary resolution source for this market will be official match information from UEFA Nations League (https://www.uefa.com/uefanationsleague/). If the governing body or event organizers have not published final statistics within 2 hours of the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve to "Draw".
Generally, prediction market odds tend to reflect the wisdom of the crowd, often aligning with—but sometimes diverging from—sportsbook odds. Sportsbooks set initial lines based on statistical models and expert analysis, while this market incorporates the collective insights of a diverse range of traders. If there is a significant difference between the two, it could indicate that prediction market participants have access to information or perspectives not fully captured by sportsbooks. However, it’s important to note that both represent probabilities of an outcome and are subject to change.
On Polymarket, this market is priced through a continuous auction mechanism. Traders buy and sell shares representing their belief about whether Belgium will win the second half. As more traders buy shares, the price increases, indicating a higher probability. Conversely, increased selling pressure lowers the price. On Polymarket, prices reflect that venue's order book, liquidity, and how traders price the outcome right now. The price of a share directly reflects the implied probability of the outcome, allowing traders to express their views and profit if their predictions are accurate. The current price is determined entirely by supply and demand within Polymarket.
This market resolves around Nov 12, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The resolution will be based on the official result of the second half of the Türkiye vs. Belgium match. Specifically, the market will resolve in favor of Belgium if they are winning at the end of the second half. The result will be determined by the official score reported by the governing football association, and traders will be able to see the final outcome on Polymarket.
Several factors could influence trading activity in this market. Any news regarding player injuries or suspensions for either Türkiye or Belgium could significantly shift expectations. Tactical changes announced by either team’s manager, or even weather conditions on match day, could also impact the perceived probabilities. Furthermore, public sentiment and any shifts in expert analysis leading up to the match could drive trading volume and price fluctuations. Unexpected early goals or red cards during the first half of the game would also likely cause a substantial movement in this market.