TOTAL VOLUME:

$154.4b

24H VOL:

$245,801,863

24H TRANSACTIONS:

2,984,028,936

OPEN INTEREST:

$1,902,097,102

417,059

Markets across

40,178

events

MATCHED EVENTS:

4,415

PLATFORM COVERAGE:

5

Polymarket:

37%

VS.

Kalshi:

63%

BETA
Dashboards
Tour
All
Sports
T1 vs. Movistar KOI: Game 1 Dragon Kills
kalshi

T1 vs. Movistar KOI: Game 1 Dragon Kills

Volume:
$5,640

T1: 4+

 - Kalshi

T1: 4+ - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Oct 28, 2026

Closed: Oct 28, 5:12 PM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

T1: 4+

View
100%
Yes 100¢No 0¢
—
N/A
$2,464
N/A
N/A
$1,851
Settled
Yes
kalshi

T1: 3+

100%
Yes 100¢No 0¢
—
N/A
$1,104
N/A
N/A
$1,028
Settled
Yes
kalshi

Movistar KOI: 2+

100%
Yes 100¢No 0¢
—
N/A
$660
N/A
N/A
$473
Settled
Yes
kalshi

T1: 2+

100%
Yes 100¢No 0¢
—
N/A
$629
N/A
N/A
$563
Settled
Yes
kalshi

Movistar KOI: 1+

100%
Yes 100¢No 0¢
—
N/A
$599
N/A
N/A
$599
Settled
Yes
kalshi

Movistar KOI: 3+

100%
Yes 100¢No 0¢
—
N/A
$119
N/A
N/A
$119
Settled
Yes
kalshi

T1: 1+

100%
Yes 100¢No 0¢
—
N/A
$63
N/A
N/A
$63
Settled
Yes
kalshi

Movistar KOI: 4+

N/A
N/A
—
N/A
N/A
N/A
N/A
N/A
Settled
No
Total markets: 8

Description

These markets focus on predicting the number of dragon kills achieved by each team in the first game of a League of Legends match at the Worlds 2026 tournament. The outcomes depend on official game statistics recorded during the match, with specific conditions for resolving in case of postponements, cancellations, or forfeits.

Kalshi

The markets resolve based on the number of dragon kills achieved by T1 or Movistar KOI in Game 1 of the specified Worlds 2026 League of Legends match. A 'Yes' outcome occurs if the specified team records the exact number of dragon kills stated in the market (1+, 2+, 3+, or 4+). If the match is postponed beyond 48 hours of its scheduled start time, cancelled before any relevant statistics are published, or forfeited before any play occurs, all markets resolve to the last fair price. If the match begins and is later forfeited, shortened, or replayed, resolution is based on officially recorded statistics at the time of the event, provided they are not voided by the governing body. Any voided statistics from replayed or forfeited segments are excluded from resolution calculations.