TOTAL VOLUME:

$154.1b

24H VOL:

$185,665,189

24H TRANSACTIONS:

2,983,476,643

OPEN INTEREST:

$1,833,875,329

407,365

Markets across

40,470

events

MATCHED EVENTS:

4,365

PLATFORM COVERAGE:

5

Polymarket:

37%

VS.

Kalshi:

63%

BETA
Dashboards
Tour
All
Sports
T1 vs. Karmine Corp: Game 2 Tower Kills
🌟New
kalshi

What is the result of T1 vs. Karmine Corp?

Nov 1, 2026, 12:55 AM EST - Nov 6, 2026, 8:00 PM EST
Total volume:
$0
Volume 24h:
N/AN/A
Liquidity:
N/AN/A
Open interest:
$0N/A

T1: 8+

 - Kalshi

T1: 8+ - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolves Nov 6, 2026

Time left: 04d:08h:02m

T1 records 8+ tower kills in Game 2

99%chance
Amount

$

Trade on
kalshi

Trade on Kalshi

Join Kalshi and score $25 for your first trade.At 99¢ buys you 101 shares | Odds: 0% Total Payout: $101 | Net Profit: $1 Multiplier: 1.01x | ROI: 1% | APY: 84% 4 days to resolution
You will be redirected to the platform to complete this trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

T1: 8+

Trade
N/A
N/A
99¢
N/A
N/A
N/A
N/A
N/A
4d 8h 2m
Active
kalshi

Karmine Corp: 4+

N/A
N/A
99¢
N/A
N/A
N/A
N/A
N/A
4d 8h 2m
Active
Total markets: 2

Description

This event tracks specific in-game performance metrics for a professional League of Legends match between two teams. The outcome depends on whether predefined thresholds of tower kills are achieved by either team during a designated game. The event is tied to a high-stakes sporting competition with clear statistical resolution criteria.

Kalshi

The event resolves based on officially recorded tower kill statistics from game 2 of the Worlds 2026: T1 vs. Karmine Corp League of Legends match scheduled for November 6, 2026, at 5:00 PM EST. If the match is postponed beyond 48 hours of its scheduled start time, cancelled before any relevant statistics are published, or forfeited before any play occurs, the market resolves to the last fair price. If the match begins and is later forfeited, shortened, or replayed, resolution uses officially recorded statistics up to the point of interruption, provided they are not voided by the governing body. Only statistics from officially counted play are considered, with voided portions excluded from resolution determination.