TOTAL VOLUME:
$154.1b
24H VOL:
$185,665,189
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2,983,476,643
OPEN INTEREST:
$1,833,875,329
407,365
Markets across
40,470
events
MATCHED EVENTS:
4,365
PLATFORM COVERAGE:
5
Polymarket:
37%
VS.
Kalshi:
63%
Closed: Oct 9, 5:02 PM EST
Polymarket
In the upcoming Norway Eliteserien game between SK Brann and Viking FK, scheduled for October 9, 2026 at 1:00 PM ET: This market will resolve to "SK Brann" if SK Brann score more goals than Viking FK in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if SK Brann and Viking FK score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Viking FK" if Viking FK score more goals than SK Brann in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
In the upcoming Norway Eliteserien game between SK Brann and Viking FK, scheduled for October 9, 2026 at 1:00 PM ET: This market will resolve to "SK Brann" if SK Brann score more goals than Viking FK in the second half of regular play plus second-half stoppage time. This market will resolve to "Draw" if SK Brann and Viking FK score the same number of goals in the second half of regular play plus second-half stoppage time. This market will resolve to "Viking FK" if Viking FK score more goals than SK Brann in the second half of regular play plus second-half stoppage time. If the game is postponed, this market will remain open until the game has been completed. If the game is canceled entirely, with no make-up game, this market will resolve to "Draw". This market refers only to the outcome within the second half of regular play plus second-half stoppage time. First-half goals, extra time, and penalty shoot-outs are excluded. The primary resolution source for this market is the official statistics of the event as recognized by the governing body or event organizers. However, if the governing body or event organizers have not published final match statistics within 2 hours after the event's conclusion, data from Flashscore may be used; if Flashscore data is unavailable, data from Sofascore may be used; if neither is available, a consensus of credible reporting may be used instead. All markets will settle based on the official final result as recognized by the governing body or event organizers. Revisions to officially declared final scores made after market resolution will not be accounted for in determining the outcome. If no acceptable data is available within 24 hours of the event's conclusion, this market will resolve 50-50, or to "Draw" where applicable.
This market resolves around Oct 9, 2026, with the outcome confirmed once the event is verifiable from credible public reporting. The result will be determined by which team – SK Brann or Viking FK – wins the second half of the match. A draw will also be a valid outcome. The platform will rely on official match data to determine the winner and finalize the market, ensuring a transparent and verifiable resolution process for all traders.
Several factors could influence the price of this market before resolution. Any news regarding team injuries, suspensions, or changes in tactical approaches could significantly shift trader sentiment. Unexpected weather conditions on match day could also play a role, potentially favoring one team over the other. Furthermore, live updates during the first half of the match, such as early goals or red cards, will likely cause substantial price movements as traders react to the unfolding events and adjust their predictions for the Brann vs. Viking second half.