TOTAL VOLUME:

$154.4b

24H VOL:

$230,589,906

24H TRANSACTIONS:

2,984,028,936

OPEN INTEREST:

$1,885,293,300

410,482

Markets across

40,213

events

MATCHED EVENTS:

4,340

PLATFORM COVERAGE:

5

Polymarket:

37%

VS.

Kalshi:

63%

BETA
Dashboards
Tour
All
Sports
Overwatch: Weibo Gaming vs OU Gaming (BO5) - OCS China Stage 3 Round Robin Stage
kalshi
polymarket

What is the result of Weibo Gaming vs OU Gaming?

Volume:
$10,291

OU Gaming

 - Kalshi

OU Gaming - Kalshi

1W

News

Positive

Negative

Neutral

Hover marker for details

Vol.

·

Resolved Oct 31, 2026

Closed: Oct 31, 10:39 AM EST

kalshi

Kalshi

View
Join Kalshi and score $25 for your first trade.
Outcome
Trade
Chance %
Price
Spread
Liquidity
Volume
24h
7d
Open Interest
Ends in
Result
kalshi

OU Gaming

View
100%
Yes 100¢No 0¢
—
N/A
$4,917
N/A
N/A
$4,794
Settled
Yes
polymarket

Game 1 Winner

100%
50%
Yes 100¢No 0¢
—
N/A
$1
N/A
N/A
N/A
Settled
Yes
polymarket

Match Winner

0%
72%
Yes 0¢No 100¢
—
$13,300
$3,333
N/A
N/A
N/A
Settled
No
kalshi

Weibo Gaming

0%
Yes 0¢No 100¢
—
N/A
$2,039
N/A
N/A
$1,699
Settled
No
polymarket

Game 2 Winner

0%
50%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Game 3 Winner

0%
50%
Yes 0¢No 100¢
—
N/A
N/A
N/A
N/A
N/A
Settled
No
polymarket

Game 4 Winner

100%
50%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 3.5 Games

100%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
polymarket

O/U 4.5 Games

100%
Yes 100¢No 0¢
—
N/A
N/A
N/A
N/A
N/A
Settled
Yes
Total markets: 9

Description

This group covers the Overwatch match between Weibo Gaming and OU Gaming in the OCS China Stage 3 Round Robin Stage. Markets exist for the overall match winner, individual game winners, and the total number of games played in the series.

PredictionHero - Resolution Divergence Alerts (RDA)

Divergence Detected

Issue: Kalshi focuses solely on the overall match winner, while Polymarket offers markets for individual games and total games played, with more detailed resolution criteria.Hero tip: Prioritize the overall match winner market on Kalshi due to its simplicity. For Polymarket, closely monitor Liquipedia for game-by-game results.

Critical divergence points:

  • Polymarket: Resolves based on official results from Liquipedia, with a fallback to consensus reporting. Detailed win conditions are specified for each game and the overall match, including 50/50 resolution for incomplete matches or cancellations. Postponement rules are also defined.
  • Kalshi: Resolves to 'Yes' if either Weibo Gaming or OU Gaming wins the match. Lacks specific criteria for incomplete matches, cancellations, or postponements beyond a general win condition.
Our PredictionHero Resolution Divergence Alerts (RDA) are there to help users identify potential differences across platforms. They do not replace or supersede the official rules and description of any prediction market. Users are solely responsible for reviewing and understanding the applicable rules and resolution criteria before placing any trade or bet. If you notice a potential inconsistency, discrepancy, or error in an alert, please report it to our team so we can review and improve the accuracy of our data.

Polymarket

This market refers to the Overwatch match between Weibo Gaming and OU Gaming in the OCS China Stage 3 Round Robin Stage, initially scheduled for October 31, 2026 at 9:00 AM ET. This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against OU Gaming. This market will resolve to "OU Gaming" if OU Gaming win the match against Weibo Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 14, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 31, 2026 at 9:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/overwatch/Main_Page. However, if https://liquipedia.net/overwatch/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Kalshi

The market resolves based on the result of the OCS China Stage 3 2026 Overwatch match between OU Gaming and Weibo Gaming scheduled for October 31, 2026. If OU Gaming wins, its corresponding market resolves to Yes, and the Weibo Gaming market resolves to No, and vice versa. If the match is postponed beyond 48 hours of its original start time, cancelled before play begins, or forfeited prior to any gameplay, both markets resolve to their respective fair market prices. If the match starts but is later forfeited, the outcome is determined by the official result declared by the governing body or tournament organizer.

Frequently asked questions

Prediction market odds, like those found in this market, often reflect the collective wisdom of a diverse group of traders, potentially offering a different perspective than traditional sportsbooks. Sportsbooks set lines based on their own models and aim to balance action on both sides, while prediction markets aggregate individual beliefs. This can lead to discrepancies, especially when public sentiment strongly diverges from expert analysis. It’s common to see prediction markets move faster to incorporate new information and react to breaking news surrounding the Overwatch China OCS event.

Polymarket and Kalshi can show different implied probabilities for the same outcome because of liquidity, fee structure, participant mix, and how each venue defines the contract. Differences in pricing between Polymarket and Kalshi on this market can arise from several factors. These platforms have distinct user bases, trading volumes, and risk assessments. Polymarket may attract more informed traders specializing in Overwatch esports, leading to a different price point than Kalshi, which might have a broader, less specialized audience. Furthermore, variations in trading fees and platform-specific rules can also contribute to price discrepancies. The current volume on each platform also plays a role; higher volume generally indicates greater price discovery and stability.

Several signals could significantly impact this market before resolution. Any news regarding player availability, such as injuries or visa issues for key players on Weibo Gaming or OU Gaming, would likely cause price movement. Major strategic announcements from either team, or shifts in the meta within the Overwatch China OCS, could also influence trader sentiment. Unexpected results in other matches within the Round Robin Stage might also shift perceptions of team strength and impact the odds. Strong performance in practice scrims or online tournaments could also move the market.